view plugins/perl/common/Network.xs @ 13490:40c5d0508a1a

[gaim-migrate @ 15866] This is a refactoring of the dbus service directory detection stuff. It was originally taken from guifications and that version had problem when a prefix was specificed to configure. Basically it would always try to install into the system directory regardless of --prefix. Anyways, this new code takes that into consideration. Also, I changed the way gaim.service is generated. It's now created from a .in file and has been relocated to the top of the source tree. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sun, 12 Mar 2006 21:09:16 +0000
parents 3097275dbbdd
children
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#include "module.h"

MODULE = Gaim::Network  PACKAGE = Gaim::Network  PREFIX = gaim_network_
PROTOTYPES: ENABLE

const char *
gaim_network_get_local_system_ip(fd)
	int fd

const char *
gaim_network_get_my_ip(fd)
	int fd

unsigned short
gaim_network_get_port_from_fd(fd)
	int fd

const char *
gaim_network_get_public_ip()

void
gaim_network_init()

const unsigned char *
gaim_network_ip_atoi(ip)
	const char *ip

int
gaim_network_listen(port, socket_type, cb, cb_data)
	unsigned short port
	int socket_type
	Gaim::NetworkListenCallback cb
	gpointer cb_data

int
gaim_network_listen_range(start, end, socket_type, cb, cb_data)
	unsigned short start
	unsigned short end
	int socket_type
	Gaim::NetworkListenCallback cb
	gpointer cb_data

void
gaim_network_set_public_ip(ip)
	const char *ip