view doc/blist-signals.dox @ 13664:4132d997ccec

[gaim-migrate @ 16066] Fix Coverity CID 45: Check to make sure a channel 2 ICBM actually contains an IP address TLV before attempting to use it. This avoids a crash when the server sends us an abnormal channel 2 ICBM. I'm not sure if that ever happens. Fix Coverity CID 204: Don't attempt to send data over a FLAP BOS connection that doesn't exist. This should never happen because the account should get disconnected first. Fix Coverity CID 205: Don't check that a variable 'od' which we know is valid is not equal to NULL in aim_search_address() in family_userlookup.c Fix Coverity CID 206: Don't check that the variable 'od' which we know is valid is not equal to NULL in aim_chat_join() in family_oservice.c Fix Coverity CID 207: I neglected to remove a "return;" line from aim_admin_setnick() in family_admin.c which caused setting your AIM screen name formatting to not work. Fix Coverity CID 208: Remove a duplicate call to gaim_connection_get_account() in peer_connection_propose() in peer.c. Fix Coverity CID 209: Remove the unused variable "username" from incomingim_chan2() in oscar.c. Fix Coverity CID 210: Remove the unused variable "account" from peer_connection_listen_cb() in peer.c. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Apr 2006 04:45:06 +0000
parents 2c65a3749ce1
children 8cf53d7a0887
line wrap: on
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/** @page blist-signals Buddy List Signals

 @signals
  @signal buddy-status-changed
  @signal buddy-idle-changed
  @signal buddy-signed-on
  @signal buddy-signed-off
  @signal update-idle
  @signal blist-node-extended-menu
  @signal buddy-added
  @signal buddy-removed
  @signal buddy-icon-changed
  @signal blist-node-aliased
 @endsignals

 <hr>

 @signaldef buddy-status-changed
  @signalproto
void (*buddy_away)(GaimBuddy *buddy, GaimStatus *old_status, GaimStatus *status);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list goes away.
  @param buddy      The buddy whose status changed.
  @param old_status The status that the buddy just changed from.
  @param status     The status that the buddy just changed to.
 @endsignaldef

 @signaldef buddy-idle-changed
  @signalproto
void (*buddy_idle)(GaimBuddy *buddy, gboolean old_idle, gboolean idle);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list becomes idle.
  @param buddy    The buddy whose idle status changed.
  @param old_idle Whether the buddy was idle.
  @param idle     Whether the buddy is currently idle.
 @endsignaldef

 @signaldef buddy-signed-on
  @signalproto
void (*buddy_signed_on)(GaimBuddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs on.
  @param buddy The buddy that signed on.
 @endsignaldef

 @signaldef buddy-signed-off
  @signalproto
void (*buddy_signed_off)(GaimBuddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs off.
  @param buddy The buddy that signed off.
 @endsignaldef

 @signaldef update-idle
  @signalproto
void (*update_idle)();
  @endsignalproto
  @signaldesc
   Emitted when the buddy list is refreshed and the idle times are updated.
 @endsignaldef

 @signaldef blist-node-extended-menu
  @signalproto
void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu)
  @endsignalproto
  @signaldesc
   Emitted when a buddlist menu is being constructed @a menu is a pointer to
   a GList of GaimBlistNodeAction's allowing a plugin to add menu items
 @endsignaldef

 @signaldef buddy-added
  @signalproto
void (*buddy_added)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a new buddy is added to the buddy list.
  @endsignaldef

 @signaldef buddy-icon-changed
  @signalproto
void (*buddy_icon_changed)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a buddy's icon is set.
  @endsignaldef

 @signaldef buddy-removed
  @signalproto
void (*buddy_removed)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a buddy is removed from the buddy list.
  @endsignaldef

 @signaldef blist-node-aliased
  @signalproto
void (*blist_node_aliased)(GaimBlistNode *node, const char *old_alias)
  @endsignalproto
  @signaldesc
   Emitted when a blist node (buddy, chat, or contact) is aliased.
  @endsignaldef

 */
// vim: syntax=c tw=75 et