Mercurial > pidgin.yaz
view doc/gtkconv-signals.dox @ 13664:4132d997ccec
[gaim-migrate @ 16066]
Fix Coverity CID 45: Check to make sure a channel 2 ICBM actually
contains an IP address TLV before attempting to use it. This
avoids a crash when the server sends us an abnormal channel 2
ICBM. I'm not sure if that ever happens.
Fix Coverity CID 204: Don't attempt to send data over a FLAP
BOS connection that doesn't exist. This should never happen
because the account should get disconnected first.
Fix Coverity CID 205: Don't check that a variable 'od' which
we know is valid is not equal to NULL in aim_search_address()
in family_userlookup.c
Fix Coverity CID 206: Don't check that the variable 'od' which
we know is valid is not equal to NULL in aim_chat_join() in
family_oservice.c
Fix Coverity CID 207: I neglected to remove a "return;" line from
aim_admin_setnick() in family_admin.c which caused setting your
AIM screen name formatting to not work.
Fix Coverity CID 208: Remove a duplicate call to
gaim_connection_get_account() in peer_connection_propose() in peer.c.
Fix Coverity CID 209: Remove the unused variable "username" from
incomingim_chan2() in oscar.c.
Fix Coverity CID 210: Remove the unused variable "account"
from peer_connection_listen_cb() in peer.c.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 20 Apr 2006 04:45:06 +0000 |
parents | f09c6e8df82c |
children | f94309c7c480 |
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/** @page gtkconv-signals GtkConv Signals @signals @signal conversation-dragging @signal conversation-timestamp @signal displaying-im-msg @signal displayed-im-msg @signal displaying-chat-msg @signal displayed-chat-msg @signal conversation-switched @endsignals <hr> @signaldef conversation-dragging @signalproto void (*conversation_dragging)(GaimGtkWindow *source, GaimGtkWindow *destination); @endsignalproto @signaldesc Emitted when a conversation is being drag and dropped between windows. @param source The window where the conversation is. @param destination The window where the conversation will be moved to. @endsignaldef @signaldef conversation-timestamp @signalproto char *(*conversation_timestamp)(GaimConversation *conv, struct tm *tm); @endsignalproto @signaldesc Emitted to allow plugins to customize the timestamp on a message. @param conv The conversation the message belongs to. @param tm The time to be converted to a string. @return A textual representation of the time, or @c NULL to use a default format. @endsignaldef @signaldef displaying-im-msg @signalproto gboolean (*displaying_im_msg)(GaimAccount *account, const char *who, char **message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted just before a message is displayed in an IM conversation. @a message is a pointer to a string, so the plugin can replace the message that will be displayed. This can also be used to cancel displaying a message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @param account The account. @param who The name of the user. @param message A pointer to the message. @param conv The conversation. @param flags Flags for this message. @return @c TRUE if the message should be canceled, or @c FALSE otherwise. @endsignaldef @signaldef displayed-im-msg @signalproto void (*displayed_im_msg)(GaimAccount *account, const char *who, char *message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted after a message is displayed in an IM conversation. @param account The account. @param who The name of the user. @param message The message. @param conv The conversation. @param flags Flags for this message. @endsignaldef @signaldef displaying-chat-msg @signalproto gboolean (*displaying_chat_msg)(GaimAccount *account, const char *who, char **message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted just before a message is displayed in a chat. @a message is a pointer to a string, so the plugin can replace the message that will be displayed. This can also be used to cancel displaying a message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @param account The account the message is being displayed and sent on. @param who The name of the user. @param message A pointer to the message that will be displayed and sent. @param conv The conversation the message is being displayed and sent on. @param flags Flags for this message. @return @c TRUE if the message should be canceled, or @c FALSE otherwise. @endsignaldef @signaldef displayed-chat-msg @signalproto void (*displayed_chat_msg)(GaimAccount *account, const char *who, char *message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted after a message is displayed in a chat conversation. @param account The account the message is being displayed and sent on. @param who The name of the user. @param message A pointer to the message that will be displayed and sent. @param conv The conversation the message is being displayed and sent on. @param flags Flags for this message. @endsignaldef @signaldef conversation-switched @signalproto void (*conversation_switched)(GaimConversation *conv); @endsignalproto @signaldesc Emitted when a window switched from one conversation to another. @param new_conv The now active conversation. @endsignaldef */ // vim: syntax=c tw=75 et