view src/win32/global.mak @ 13317:41747a38a1a8

[gaim-migrate @ 15686] SF Patch #1424846 from Matthew Luckie with changes by me This builds using a shared library version of libgadu. Wingaim still uses the in-tree copy of libgadu. I hope to get our win32 changes to libgadu merged upstream soon, so we can use the upstream codebase there too. For libgadu build instructions, see: http://gaim.sourceforge.net/faq2.php#libgadu committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 22 Feb 2006 02:54:20 +0000
parents 61c6ef28a6fa
children
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#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -pipe -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H