view pixmaps/Makefile.mingw @ 6368:41e6d15f4687

[gaim-migrate @ 6873] Actually, I decided to move the code to delete an account into gaim_accounts_delete(). This way, gaim_accounts_{add,remove} can be used for simply manipulating the list... A function should really just do one thing right. gaim_accounts_delete() now handles the removal of an account from the list, the deletion of buddies, and the destroying of the account structure. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 04 Aug 2003 19:39:33 +0000
parents bc494c4a3991
children
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim pixmaps
#

datadir = ../win32-install-dir

include ./Makefile.am

install:
	if test '$(SUBDIRS)'; then \
	  list='$(SUBDIRS)'; for subdir in $$list; do \
	    $(MAKE) -C $$subdir -f Makefile.mingw install; \
	  done; \
	fi;
	if test '$(gaimbuttonpix_DATA)'; then \
	  mkdir -p $(gaimbuttonpixdir); \
	  cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \
	fi;
	if test '$(gaimdialogpix_DATA)'; then \
	  mkdir -p $(gaimdialogpixdir); \
	  cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \
	fi;
	if test '$(gaimiconpix_DATA)'; then \
	  mkdir -p $(gaimiconpixdir); \
	  cp $(gaimiconpix_DATA) $(gaimiconpixdir); \
	fi;
	if test '$(gaimdistpix_DATA)'; then \
	  mkdir -p $(gaimdistpixdir); \
	  cp $(gaimdistpix_DATA) $(gaimdistpixdir); \
	fi;
	if test '$(distpixmap_DATA)'; then \
	  mkdir -p $(distpixmapdir); \
	  cp $(distpixmap_DATA) $(distpixmapdir); \
	fi;