view plugins/autorecon.c @ 6621:42fdf16f1dad

[gaim-migrate @ 7145] Individual accounts remember the "No Proxy" setting instead of reverting back to "Use Global Proxy Settings" Proxy settings for individual accounts do not revert to "No Proxy" if you open an account, don't change the proxy drop down, then save the account. Those two sound like the same thing, but they're different. I think. Added the "use environmental variables" setting in a way that isn't horrible. We're not using that thing that splits the proxy variable into host:port yet. I'll do that later. I would have done that earlier, but I had to go buy a bike. Also, I'd like to show what the environmental variables are set to somewhere. That'll come later. Also a patch from Robot101: (22:10:25) Bzubhipheron: I have a patch that replaces #define WFLAG_* with GaimMessageFlags GAIM_MESSAGE_* (22:10:30) Bzubhipheron: (an enum in disguise) (22:14:18) Bzubhipheron: GaimMessageFlags protrays much better typing information than "int". most of the other #defines are gone, and glib standardises on enums for its flags too. (22:14:27) Bzubhipheron: (gone or going) (22:14:45) Bzubhipheron: and it makes the prototype of my message queueing stuff prettier. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 25 Aug 2003 02:49:42 +0000
parents 70d5122bc3ff
children cc1d09631513
line wrap: on
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#include "internal.h"

#include "connection.h"
#include "debug.h"
#include "prpl.h"
#include "signals.h"

#define AUTORECON_PLUGIN_ID "core-autorecon"

#define INITIAL 8000
#define MAXTIME 2048000

typedef struct {
	int delay;
	guint timeout;
} GaimAutoRecon;

static GHashTable *hash = NULL;

static gboolean do_signon(gpointer data) {
	GaimAccount *account = data;
	GaimAutoRecon *info;

	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n");
	g_return_val_if_fail(account != NULL, FALSE);
	info = g_hash_table_lookup(hash, account);

	if (g_list_index(gaim_accounts_get_all(), account) < 0)
		return FALSE;

	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n");
	gaim_account_connect(account);
	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n");

	info->timeout = 0;

	return FALSE;
}

static void reconnect(GaimConnection *gc, void *m) {
	GaimAccount *account;
	GaimAutoRecon *info;

	g_return_if_fail(gc != NULL);
	account = gaim_connection_get_account(gc);
	info = g_hash_table_lookup(hash, account);

	if (!gc->wants_to_die) {
		if (info == NULL) {
			info = g_new0(GaimAutoRecon, 1);
			g_hash_table_insert(hash, account, info);
			info->delay = INITIAL;
		} else
			info->delay = MIN(2 * info->delay, MAXTIME);
		info->timeout = g_timeout_add(info->delay, do_signon, account);
	} else if (info != NULL) {
		g_hash_table_remove(hash, account);
		g_free(info);
	}
}

static void
free_auto_recon(gpointer data)
{
	GaimAutoRecon *info = data;

	if (info->timeout != 0)
		g_source_remove(info->timeout);

	g_free(info);
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL,
								 free_auto_recon);

	gaim_signal_connect(gaim_connections_get_handle(), "signed-off",
						plugin, GAIM_CALLBACK(reconnect), NULL);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	g_hash_table_destroy(hash);
	hash = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	AUTORECON_PLUGIN_ID,                              /**< id             */
	N_("Auto-Reconnect"),                             /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("When you are kicked offline, this reconnects you."),
	                                                  /**  description    */
	N_("When you are kicked offline, this reconnects you."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(autorecon, init_plugin, info)