view plugins/gaiminc.c @ 6621:42fdf16f1dad

[gaim-migrate @ 7145] Individual accounts remember the "No Proxy" setting instead of reverting back to "Use Global Proxy Settings" Proxy settings for individual accounts do not revert to "No Proxy" if you open an account, don't change the proxy drop down, then save the account. Those two sound like the same thing, but they're different. I think. Added the "use environmental variables" setting in a way that isn't horrible. We're not using that thing that splits the proxy variable into host:port yet. I'll do that later. I would have done that earlier, but I had to go buy a bike. Also, I'd like to show what the environmental variables are set to somewhere. That'll come later. Also a patch from Robot101: (22:10:25) Bzubhipheron: I have a patch that replaces #define WFLAG_* with GaimMessageFlags GAIM_MESSAGE_* (22:10:30) Bzubhipheron: (an enum in disguise) (22:14:18) Bzubhipheron: GaimMessageFlags protrays much better typing information than "int". most of the other #defines are gone, and glib standardises on enums for its flags too. (22:14:27) Bzubhipheron: (gone or going) (22:14:45) Bzubhipheron: and it makes the prototype of my message queueing stuff prettier. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 25 Aug 2003 02:49:42 +0000
parents 70d5122bc3ff
children 083d1e4a9c78
line wrap: on
line source

//#include <gtk/gtk.h>
#include <time.h>
#include <stdio.h>
#include <fcntl.h>
#include <string.h>
#include "gaim.h"

#define GAIMINC_PLUGIN_ID "core-gaiminc"

static void
echo_hi(void *m)
{
	/* this doesn't do much, just lets you know who we are :) */
	show_about(NULL, NULL);
}

static void
reverse(struct gaim_connection *gc, char **who, char **message, void *m)
{
	/* this will drive you insane. whenever you receive a message,
	 * the text of the message (HTML and all) will be reversed. */
	int i, l;
	char tmp;

	/* this check is necessary in case bad plugins do bad things */
	if (message == NULL || *message == NULL)
		return;

	l = strlen(*message);

	if (!strcmp(*who, gc->username))
		return;

	for (i = 0; i < l/2; i++) {
		tmp = (*message)[i];
		(*message)[i] = (*message)[l - i - 1];
		(*message)[l - i - 1] = tmp;
	}
}

static void
bud(struct gaim_connection *gc, char *who, void *m)
{
	/* whenever someone comes online, it sends them a message. if i
	 * cared more, i'd make it so it popped up on your screen too */
	serv_send_im(gc, who, "Hello!", -1, 0);
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	/* this is for doing something fun when we sign on */
	gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
						plugin, GAIM_CALLBACK(echo_hi), NULL);

	/* this is for doing something fun when we get a message */
	gaim_signal_connect(gaim_conversations_get_handle(), "received-im",
						plugin, GAIM_CALLBACK(reverse), NULL);

	/* this is for doing something fun when a buddy comes online */
	gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on",
						plugin, GAIM_CALLBACK(bud), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	GAIMINC_PLUGIN_ID,                                /**< id             */
	N_("Gaim Demonstration Plugin"),                  /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("An example plugin that does stuff - see the description."),
	                                                  /**  description    */
	N_("This is a really cool plugin that does a lot of stuff:\n"
	   "- It tells you who wrote the program when you log in\n"
	   "- It reverses all incoming text\n"
	   "- It sends a message to people on your list immediately"
	   " when they sign on"),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(gaiminc, init_plugin, info)