view plugins/raw.c @ 7890:438b4667db0d

[gaim-migrate @ 8550] "Really simple patch to make the "Cancel All" button in the connection progress dialog only cancel connections that are in progress. If an account has already connected successfully, don't disconnect it." -- Daniel Atallah (datallah) i tend to agree this is more intuitive. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 18 Dec 2003 00:31:26 +0000
parents d7fd01f7bdcb
children d7b8eb1f0a18
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#include "gtkinternal.h"

#include "conversation.h"
#include "debug.h"
#include "prpl.h"
#include "gtkplugin.h"
#include "gtkutils.h"

#ifdef MAX
# undef MAX
# undef MIN
#endif

#include "protocols/jabber/jabber.h"
#include "protocols/msn/session.h"

#define RAW_PLUGIN_ID "gtk-raw"

static GtkWidget *window = NULL;
static GaimAccount *account = NULL;
static GaimPlugin *my_plugin = NULL;

static int
window_closed_cb()
{
	gaim_plugin_unload(my_plugin);

	return FALSE;
}

static void
text_sent_cb(GtkEntry *entry)
{
	const char *txt;
	GaimConnection *gc;

	if (account == NULL)
		return;

	gc = gaim_account_get_connection(account);

	txt = gtk_entry_get_text(entry);

	gaim_debug_misc("raw", "prpl num = %d\n", gaim_account_get_protocol(account));
	switch (gaim_account_get_protocol(account)) {
		case GAIM_PROTO_TOC:
			{
				int *a = (int *)gc->proto_data;
				unsigned short seqno = htons(a[1]++ & 0xffff);
				unsigned short len = htons(strlen(txt) + 1);
				write(*a, "*\002", 2);
				write(*a, &seqno, 2);
				write(*a, &len, 2);
				write(*a, txt, ntohs(len));
				gaim_debug(GAIM_DEBUG_MISC, "raw", "TOC C: %s\n", txt);
			}
			break;

		case GAIM_PROTO_MSN:
			{
				MsnSession *session = gc->proto_data;
				char buf[strlen(txt) + 3];

				g_snprintf(buf, sizeof(buf), "%s\r\n", txt);
				msn_servconn_write(session->notification_conn, buf, strlen(buf));
			}
			break;

		case GAIM_PROTO_IRC:
			write(*(int *)gc->proto_data, txt, strlen(txt));
			write(*(int *)gc->proto_data, "\r\n", 2);
			gaim_debug(GAIM_DEBUG_MISC, "raw", "IRC C: %s\n", txt);
			break;

		case GAIM_PROTO_JABBER:
			jabber_send_raw((JabberStream *)gc->proto_data, txt, -1);
			break;

		default:
			gaim_debug_error("raw", "Unknown protocol ID %d\n",
							 gaim_account_get_protocol(account));
			break;
	}

	gtk_entry_set_text(entry, "");
}

static void
account_changed_cb(GtkWidget *dropdown, GaimAccount *new_account,
				   void *user_data)
{
	account = new_account;
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	GtkWidget *hbox;
	GtkWidget *entry;
	GtkWidget *dropdown;

	/* Setup the window. */
	window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_container_set_border_width(GTK_CONTAINER(window), 6);

	g_signal_connect(G_OBJECT(window), "delete_event",
					 G_CALLBACK(window_closed_cb), NULL);

	/* Main hbox */
	hbox = gtk_hbox_new(FALSE, 6);
	gtk_container_add(GTK_CONTAINER(window), hbox);

	/* Account drop-down menu. */
	dropdown = gaim_gtk_account_option_menu_new(NULL, FALSE,
			G_CALLBACK(account_changed_cb), NULL, NULL);

	if (gaim_connections_get_all())
		account = (GaimAccount *)gaim_connections_get_all()->data;

	gtk_box_pack_start(GTK_BOX(hbox), dropdown, FALSE, FALSE, 0);

	/* Entry box */
	entry = gtk_entry_new();
	gtk_box_pack_start(GTK_BOX(hbox), entry, FALSE, FALSE, 0);

	g_signal_connect(G_OBJECT(entry), "activate",
					 G_CALLBACK(text_sent_cb), NULL);

	gtk_widget_show_all(window);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	if (window)
		gtk_widget_destroy(window);

	window = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	2,
	GAIM_PLUGIN_STANDARD,
	GAIM_GTK_PLUGIN_TYPE,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	RAW_PLUGIN_ID,
	N_("Raw"),
	VERSION,
	N_("Lets you send raw input to text-based protocols."),
	N_("Lets you send raw input to text-based protocols (Jabber, MSN, IRC, "
	   "TOC). Hit 'Enter' in the entry box to send. Watch the debug window."),
	"Eric Warmenhoven <eric@warmenhoven.org>",
	GAIM_WEBSITE,
	plugin_load,
	plugin_unload,
	NULL,
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	my_plugin = plugin;
}

GAIM_INIT_PLUGIN(raw, init_plugin, info)