view Makefile.mingw @ 8984:4623d24347d8

[gaim-migrate @ 9759] Oops, forgot about this. This keeps us from telling the other side to connect to us when we can't connect to them when the reason we were connecting to them in the first place was because they couldn't connect to us. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Thu, 20 May 2004 02:24:17 +0000
parents 9ee2542d1104
children c60809a33460
line wrap: on
line source

# Makefile.mingw
#
# Author: hermanator12002@yahoo.com
# Date 9/11/02
# Description: Top Makefile for win32 (mingw) port of Gaim
#

GAIM_SRC = ./src
GAIM_PROTOS = $(GAIM_SRC)/protocols
GAIM_PLUGINS = ./plugins
GAIM_PIXMAPS = ./pixmaps
GAIM_SOUNDS = ./sounds
GAIM_INSTALL_DIR = ./win32-install-dir
GTKSPELL_TOP = ../win32-dev/gtkspell-2.0.4/gtkspell
IDLETRACK_TOP = $(GAIM_SRC)/win32/IdleTracker
GTKRC_TOP = ../win32-dev/gtkrc
OSCAR = $(GAIM_PROTOS)/oscar
YAHOO = $(GAIM_PROTOS)/yahoo
MSN = $(GAIM_PROTOS)/msn
TOC = $(GAIM_PROTOS)/toc
IRC = $(GAIM_PROTOS)/irc
JABBER = $(GAIM_PROTOS)/jabber
NAPSTER = $(GAIM_PROTOS)/napster
TREPIA = $(GAIM_PROTOS)/trepia
GG = $(GAIM_PROTOS)/gg
NOVELL = $(GAIM_PROTOS)/novell
PO = ./po

VERSION := $(shell cat ./VERSION)

NEEDED_DLLS =		$(GTKSPELL_TOP)/libgtkspell.dll \
			$(IDLETRACK_TOP)/idletrack.dll

SOUNDS =		$(GAIM_SOUNDS)/leave.wav \
			$(GAIM_SOUNDS)/redalert.wav \
			$(GAIM_SOUNDS)/receive.wav \
			$(GAIM_SOUNDS)/send.wav \
			$(GAIM_SOUNDS)/arrive.wav


##
## Don't forget to change STATIC_PROTO_INIT, in config.h.mingw if you
## change the status of a protocol (static/plugin)
##

OSCAR_TYPE = PLUGIN
YAHOO_TYPE = PLUGIN
MSN_TYPE = PLUGIN
TOC_TYPE = PLUGIN
IRC_TYPE = PLUGIN
JABBER_TYPE = PLUGIN
NAPSTER_TYPE = PLUGIN
GG_TYPE = PLUGIN
NOVELL_TYPE = PLUGIN
TREPIA_TYPE = PLUGIN

all:
	cp config.h.mingw config.h
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw


install: all
	mkdir -p $(GAIM_INSTALL_DIR)/plugins
	mkdir -p $(GAIM_INSTALL_DIR)/sounds/gaim
	$(MAKE) -C $(GAIM_PIXMAPS) -f Makefile.mingw install
	$(MAKE) -C $(PO) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw install
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw install
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw install
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw install
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw install
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw install
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw install
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
	cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim

installer:
	makensis.exe /DGAIM_VERSION="$(VERSION)" /DWITH_GTK gaim-installer.nsi

installer_nogtk:
	makensis.exe /DGAIM_VERSION="$(VERSION)" gaim-installer.nsi

installer_debug:
	makensis.exe /DGAIM_VERSION="$(VERSION)" /DDEBUG gaim-installer.nsi

installers: installer installer_nogtk


clean:
	$(MAKE) -C $(PO) -f Makefile.mingw clean
	$(MAKE) -C $(OSCAR) -f Makefile.mingw clean
	$(MAKE) -C $(YAHOO) -f Makefile.mingw clean
	$(MAKE) -C $(MSN) -f Makefile.mingw clean
	$(MAKE) -C $(IRC) -f Makefile.mingw clean
	$(MAKE) -C $(JABBER) -f Makefile.mingw clean
	$(MAKE) -C $(GG) -f Makefile.mingw clean
	$(MAKE) -C $(NOVELL) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw clean
	rm -rf config.h $(GAIM_INSTALL_DIR)
	rm -rf gaim*.exe