view src/gaim-send @ 13131:47ecef83e2e1

[gaim-migrate @ 15493] A lot of our conversation code assumes that conv->account != NULL. This is a completely invalid assumption. If you have a conversation open on an account, and you delete the account, Gaim should leave the conversation window open and set the account to NULL and handle everything appropriately. Currently it does not, and that makes me a little unhappy. To reproduce this: 1. Open a conversation with someone 2. Delete the account that you're sending messages from 3. Watch the assertion failures scroll by in the debug window committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 06 Feb 2006 05:43:09 +0000
parents 64fadbf3810f
children ac5bc9a7b603
line wrap: on
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#!/bin/bash

METHOD_NAME=$1

if test -z "$METHOD_NAME" 
then
    cat <<EOF 
This program calls gaim API functions using DBus and prints the return value.
If you are not interested in the return value, use gaim-send-async.

Usage:

   $0 method-name type1:parameter1 type2:parameter2 ...

This shell script just invokes dbus-send, see man dbus-send for how 
to specify the parameters.  

Examples:

   $0 GaimAccountsFindConnected string: string:prpl-jabber
   $0 GaimAccountsGetAll
   $0 GaimCoreQuit

Use dbus-viewer to get the list of supported functions and their parameters.
EOF
    exit 1
fi

shift
dbus-send --dest=org.gaim.GaimService --print-reply --type=method_call /org/gaim/GaimObject org.gaim.GaimInterface.$METHOD_NAME "$@"

echo