view doc/connection-signals.dox @ 8645:47f647dd2ac3

[gaim-migrate @ 9397] From out of nowhere comes a zephyr fix from yours truely. If zephyr is the only account you sign on with, then the Gaim login window never disappears because previously there was no connection status dialog thingy. This fixes that. It would probably be good if this wasn't necessary. I might fix that a bit later. Like, maybe make sure the login window is hidden before the buddy list is drawn. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 13 Apr 2004 03:53:37 +0000
parents aca39e77db85
children 8cf53d7a0887
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/** @page connection-signals Connection Signals

 @signals
  @signal signing-on
  @signal signed-on
  @signal signing-off
  @signal signed-off
 @endsignals

 <hr>

 @signaldef signing-on
  @signalproto
void (*signing_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign on.
  @param gc The connection that is about to sign on.
 @endsignaldef

 @signaldef signed-on
  @signalproto
void (*signed_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed on.
  @param gc The connection that has signed on.
 @endsignaldef

 @signaldef signing-off
  @signalproto
void (*signing_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign off.
  @param gc The connection that is about to sign off.
 @endsignaldef

 @signaldef signed-off
  @signalproto
void (*signed_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed off.
  @param gc The connection that has signed off.
 @endsignaldef

 */
// vim: syntax=c tw=75 et