view src/imgstore.h @ 8645:47f647dd2ac3

[gaim-migrate @ 9397] From out of nowhere comes a zephyr fix from yours truely. If zephyr is the only account you sign on with, then the Gaim login window never disappears because previously there was no connection status dialog thingy. This fixes that. It would probably be good if this wasn't necessary. I might fix that a bit later. Like, maybe make sure the login window is hidden before the buddy list is drawn. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 13 Apr 2004 03:53:37 +0000
parents fa6395637e2c
children 4ff4c34b7500
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/**
 * @file imgstore.h IM Image Store API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _GAIM_CONV_IMGSTORE_H_
#define _GAIM_CONV_IMGSTORE_H_

/**
 * Stored image
 *
 * Represents a single IM image awaiting display and/or transmission.
 */
typedef struct
{
	char *data;		/**< The image data.		*/
	size_t size;		/**< The image data's size.	*/
	char *filename;		/**< The filename (for the UI)	*/
} GaimStoredImage;

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Add an image to the store. The caller owns a reference
 * to the image in the store, and must dereference the image
 * with gaim_imgstore_unref for it to be freed.
 *
 * @param data		Pointer to the image data.
 * @param size		Image data's size.
 * @param filename	Filename associated with image.

 * @return ID for the image.
 */
int gaim_imgstore_add(const void *data, size_t size, const char *filename);

/**
 * Retrieve an image from the store. The caller does not own a
 * reference to the image.
 *
 * @param id		The ID for the image.
 *
 * @return A pointer to the requested image, or NULL if it was not found.
 */
GaimStoredImage *gaim_imgstore_get(int id);

/**
 * Increment the reference count for an image in the store. The
 * image will be removed from the store when the reference count
 * is zero.
 *
 * @param id		The ID for the image.
 */
void gaim_imgstore_ref(int id);

/**
 * Decrement the reference count for an image in the store. The
 * image will be removed from the store when the reference count
 * is zero.
 *
 * @param id		The ID for the image.
 */
void gaim_imgstore_unref(int id);

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_CONV_IMGSTORE_H_ */