view console/gntgaim.h @ 15195:4934e7a03a98

[gaim-migrate @ 17983] Move away from using MSG_PEEK when recv'ing data over oscar sockets. It's possible this was causing problems with a small number of Windows users? People seem to frown pretty heavily upon MSG_PEEK in general, for some reason. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 13 Dec 2006 10:11:31 +0000
parents 81650a27f253
children 5fe8042783c1
line wrap: on
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/**
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include <glib.h>

#include "libgaim/internal.h"

#define GAIM_GNT_UI "gnt-gaim"