view Makefile.mingw @ 15114:4a8c368df4ea

[gaim-migrate @ 17899] Some touchups: * If one of the parallel connection attempts fails immediately (i.e. does not time out) then don't cancel the other one. * Make sure we don't continue on to step 2 of the peer connection process after we kick off the parallel gaim_proxy_connects(). It looks like this would happen most of the time, because the connect_timeout_timer would be added for the verified ip, so it would NOT be added for the client ip, and so we wouldn't hit the "return" call because it happens to be in the same block as the second gaim_timeout_add() call. * Add the connection timeout timer even if the gaim_proxy_connect() to the verified ip returns NULL for some crazy reason. I didn't actually test any of this. I should probably do that when I get home. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 06 Dec 2006 01:29:59 +0000
parents 133af8458cbd
children d9ef62fb7e7b
line wrap: on
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# Makefile.mingw
#
# Author: hermanator12002@yahoo.com
# Date 9/11/02
# Description: Top Makefile for win32 (mingw) port of Gaim
#

GAIM_TOP := .
include $(GAIM_TOP)/libgaim/win32/global.mak

# Generate a X.X.X.X version for the installer file versioning header
# The last digit will be 99 for a final release, 0 for dev or unknown, or the beta number
GAIM_PRODUCT_VERSION = $(shell \
awk 'BEGIN {FS="."} { \
    if (int($$3) == $$3) { \
        $$4 = "99"; \
    } else { \
        $$5 = $$3; \
        sub(int($$3), "", $$5); \
        if ($$5 == "dev") { \
            $$4 = "0"; \
        } else { \
            if (sub("beta", "", $$5) > 0) { \
                $$4 = $$5; \
            } else { \
                $$4 = "0"; \
            } \
        } \
    } \
    printf("%s.%s.%s.%s", $$1, $$2, int($$3), $$4); \
    exit; \
}' VERSION)

# Any *.dll or *.exe files included in win32-install-dir that we don't compile
# should be included in this list so they don't get stripped
NON_GAIM_DLLS = \
	freebl3.dll \
	libgtkspell.dll \
	libmeanwhile-1.dll \
	libxml2.dll \
	nspr4.dll \
	nss3.dll \
	nssckbi.dll \
	plc4.dll \
	plds4.dll \
	silc.dll \
	silcclient.dll \
	softokn3.dll \
	ssl3.dll

#build an expression for `find` to use to ignore the above files
NON_GAIM_DLLS_FIND_EXP = $(patsubst %,-o -name %,$(NON_GAIM_DLLS))

.PHONY: all install installer installer_nogtk installer_debug installers clean uninstall create_release_install_dir

all: $(GAIM_CONFIG_H)
	$(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE)
	$(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE)
	$(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE)

install: all $(GAIM_INSTALL_DIR)
	$(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) install

create_release_install_dir: install
	rm -rf $(GAIM_INSTALL_DIR).release
	cp -R $(GAIM_INSTALL_DIR) $(GAIM_INSTALL_DIR).release
	find $(GAIM_INSTALL_DIR).release \( -name '*.dll' -o -name '*.exe' \) \
	 -not \( -false $(NON_GAIM_DLLS_FIND_EXP) \) -exec strip --strip-unneeded {} ';'

installer: create_release_install_dir
	$(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DWITH_GTK /DGAIM_INSTALL_DIR="$(GAIM_INSTALL_DIR).release" gaim-installer.nsi

installer_nogtk: create_release_install_dir
	$(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DGAIM_INSTALL_DIR="$(GAIM_INSTALL_DIR).release" gaim-installer.nsi

installer_debug: install
	$(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DGAIM_INSTALL_DIR="$(GAIM_INSTALL_DIR)" /DDEBUG gaim-installer.nsi

installers: installer installer_nogtk installer_debug

clean:
	$(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	rm -f $(GAIM_CONFIG_H) gaim*.exe

uninstall:
	rm -rf $(GAIM_INSTALL_PERLMOD_DIR) $(GAIM_INSTALL_PLUGINS_DIR) $(GAIM_INSTALL_PO_DIR) $(GAIM_INSTALL_DIR) $(GAIM_INSTALL_DIR).release

include $(GAIM_COMMON_TARGETS)