view libgaim/whiteboard.c @ 15114:4a8c368df4ea

[gaim-migrate @ 17899] Some touchups: * If one of the parallel connection attempts fails immediately (i.e. does not time out) then don't cancel the other one. * Make sure we don't continue on to step 2 of the peer connection process after we kick off the parallel gaim_proxy_connects(). It looks like this would happen most of the time, because the connect_timeout_timer would be added for the verified ip, so it would NOT be added for the client ip, and so we wouldn't hit the "return" call because it happens to be in the same block as the second gaim_timeout_add() call. * Add the connection timeout timer even if the gaim_proxy_connect() to the verified ip returns NULL for some crazy reason. I didn't actually test any of this. I should probably do that when I get home. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 06 Dec 2006 01:29:59 +0000
parents 60b1bc8dbf37
children
line wrap: on
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/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include <string.h>

#include "whiteboard.h"
#include "prpl.h"

/******************************************************************************
 * Globals
 *****************************************************************************/
static GaimWhiteboardUiOps *whiteboard_ui_ops = NULL;
/* static GaimWhiteboardPrplOps *whiteboard_prpl_ops = NULL; */

static GList *wbList = NULL;

/*static gboolean auto_accept = TRUE; */

/******************************************************************************
 * API
 *****************************************************************************/
void gaim_whiteboard_set_ui_ops(GaimWhiteboardUiOps *ops)
{
	whiteboard_ui_ops = ops;
}

void gaim_whiteboard_set_prpl_ops(GaimWhiteboard *wb, GaimWhiteboardPrplOps *ops)
{
	wb->prpl_ops = ops;
}

GaimWhiteboard *gaim_whiteboard_create(GaimAccount *account, const char *who, int state)
{
	GaimPluginProtocolInfo *prpl_info;
	GaimWhiteboard *wb = g_new0(GaimWhiteboard, 1);

	wb->account = account;
	wb->state   = state;
	wb->who     = g_strdup(who);

	prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(account->gc->prpl);
	gaim_whiteboard_set_prpl_ops(wb, prpl_info->whiteboard_prpl_ops);

	/* Start up protocol specifics */
	if(wb->prpl_ops && wb->prpl_ops->start)
		wb->prpl_ops->start(wb);

	wbList = g_list_append(wbList, wb);

	return wb;
}

void gaim_whiteboard_destroy(GaimWhiteboard *wb)
{
	g_return_if_fail(wb != NULL);

	if(wb->ui_data)
	{
		/* Destroy frontend */
		if(whiteboard_ui_ops && whiteboard_ui_ops->destroy)
			whiteboard_ui_ops->destroy(wb);
	}

	/* Do protocol specific session ending procedures */
	if(wb->prpl_ops && wb->prpl_ops->end)
		wb->prpl_ops->end(wb);

	g_free(wb->who);
	wbList = g_list_remove(wbList, wb);
	g_free(wb);
}

void gaim_whiteboard_start(GaimWhiteboard *wb)
{
	/* Create frontend for whiteboard */
	if(whiteboard_ui_ops && whiteboard_ui_ops->create)
		whiteboard_ui_ops->create(wb);
}

/* Looks through the list of whiteboard sessions for one that is between
 * usernames 'me' and 'who'.  Returns a pointer to a matching whiteboard
 * session; if none match, it returns NULL.
 */
GaimWhiteboard *gaim_whiteboard_get_session(GaimAccount *account, const char *who)
{
	GaimWhiteboard *wb = NULL;

	GList *l = wbList;

	/* Look for a whiteboard session between the local user and the remote user
	 */
	while(l != NULL)
	{
		wb = l->data;

		if(wb->account == account && !strcmp(wb->who, who))
			return wb;

		l = l->next;
	}

	return NULL;
}

void gaim_whiteboard_draw_list_destroy(GList *draw_list)
{
	g_list_free(draw_list);
}

gboolean gaim_whiteboard_get_dimensions(GaimWhiteboard *wb, int *width, int *height)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->get_dimensions)
	{
		prpl_ops->get_dimensions(wb, width, height);
		return TRUE;
	}

	return FALSE;
}

void gaim_whiteboard_set_dimensions(GaimWhiteboard *wb, int width, int height)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->set_dimensions)
		whiteboard_ui_ops->set_dimensions(wb, width, height);
}

void gaim_whiteboard_send_draw_list(GaimWhiteboard *wb, GList *list)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->send_draw_list)
		prpl_ops->send_draw_list(wb, list);
}

void gaim_whiteboard_draw_point(GaimWhiteboard *wb, int x, int y, int color, int size)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->draw_point)
		whiteboard_ui_ops->draw_point(wb, x, y, color, size);
}

void gaim_whiteboard_draw_line(GaimWhiteboard *wb, int x1, int y1, int x2, int y2, int color, int size)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->draw_line)
		whiteboard_ui_ops->draw_line(wb, x1, y1, x2, y2, color, size);
}

void gaim_whiteboard_clear(GaimWhiteboard *wb)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->clear)
		whiteboard_ui_ops->clear(wb);
}

void gaim_whiteboard_send_clear(GaimWhiteboard *wb)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->clear)
		prpl_ops->clear(wb);
}

void gaim_whiteboard_send_brush(GaimWhiteboard *wb, int size, int color)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->set_brush)
		prpl_ops->set_brush(wb, size, color);
}

gboolean gaim_whiteboard_get_brush(GaimWhiteboard *wb, int *size, int *color)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->get_brush)
	{
		prpl_ops->get_brush(wb, size, color);
		return TRUE;
	}
	return FALSE;
}

void gaim_whiteboard_set_brush(GaimWhiteboard *wb, int size, int color)
{
	if (whiteboard_ui_ops && whiteboard_ui_ops->set_brush)
		whiteboard_ui_ops->set_brush(wb, size, color);
}