view plugins/crazychat/doggy.h @ 11854:4ab3ce602932

[gaim-migrate @ 14145] I think this is a slightly better way of updating conversations, though at some point the strange mix of calls to gaim_conversation_update, gaim_gtkconv_updated, gray_stuff_out and update_send_to_selection could probably be cleaned up a bit. now instead of iterating through all windows N times when we have N conversations, we just ensure that the signals fire once for each window (and disconnect the signals when the window is destroyed) committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 27 Oct 2005 18:47:19 +0000
parents ed017b9c532d
children
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line source

#include "glm.h"

struct doggy_struct{
	GLint* faces, *lids, *ears, *eyes, *iris, *pupil;
	GLMmodel** m_faces, **m_lids, **m_ears, **m_eyes, **m_iris, **m_pupil;
	int curr_face, curr_ear, curr_left_lid, curr_right_lid, curr_right_eye, curr_left_eye, curr_pupil, eye_count;
	float curr_ear_angle;
};

void init_dog(FACE f);