view plugins/perl/perl-handlers.h @ 6861:4ae5d9c3d9ec

[gaim-migrate @ 7407] You know the thing that checked if the manual browser command was valid? I moved the funcion that does the actual checking into util.c It's pretty generic, I guess. I moved the check (the call to that function) to browser.c, so it checks for a valid browser when you click on a link. The old way used to really annoy me, because you would get multiple error boxes about the browser being invalid. Herman, I tried to keep things compiling on Windows. I didn't want to #ifdef the program_is_valid() function in util.c--I don't see any reason why it wouldn't compile in Windows. But if there's a problem with it feel free to #ifdef that puppy. Also, Nathan, I'm going to quiz you later on my townhousemates, so please bring a number two pencil and make sure you eat a healthy breakfast. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 16 Sep 2003 04:57:36 +0000
parents 33486b749aa9
children 4315bb5f427b
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#ifndef _GAIM_PERL_HANDLERS_H_
#define _GAIM_PERL_HANDLERS_H_

#include "plugin.h"

typedef struct
{
	SV *callback;
	SV *data;
	GaimPlugin *plugin;
	int iotag;

} GaimPerlTimeoutHandler;

typedef struct
{
	char *signal;
	SV *callback;
	SV *data;
	void *instance;
	GaimPlugin *plugin;

} GaimPerlSignalHandler;


void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback,
						   SV *data);
void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin);
void gaim_perl_timeout_clear(void);

void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance,
							  const char *signal, SV *callback,
							  SV *data);
void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance,
								 const char *signal);
void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin);
void gaim_perl_signal_clear(void);

#endif /* _GAIM_PERL_HANDLERS_H_ */