view src/win32/win32dep.h @ 4082:4b04ecb3eb97

[gaim-migrate @ 4297] (22:54:38) Robot101: * Make sure prefs are saved before plugins are removed, and not afterwards. (22:54:59) Robot101: * Move do_quit() into aim.c and make sure everything appropriate uses it. (22:55:12) Robot101: * Remove duplicated cancel_login for closing the main window, use do_quit instead. (22:55:49) Robot101: * Remove uncalled code pertaining to closing the about window from when it was called via gaim -v. (22:56:06) LSchiere: what's this in sounds? (22:56:29) Robot101: * Add correct ifdefs to prefs so only compiled-in sound methods are shown. (22:56:34) LSchiere: if you broke my sounds... (22:57:07) Robot101: * Remove unused sound order data, and clarify comments and debug output. (22:57:56) Robot101: * Remove duplicated check which is performed at the start of play_file anyway. (22:58:03) Robot101: that's the lot committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 16 Dec 2002 03:58:54 +0000
parents a3ec0146c73e
children 929d23ef2ded
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/*
 *  win32dep.h
 */

#ifndef _WIN32DEP_H_
#define _WIN32DEP_H_
#include <winsock.h>
#include <gtk/gtk.h>
#include <gdk/gdkevents.h>
#include "winerror.h"
#include "libc_interface.h"
#include "systray.h"

/*
 *  PROTOS
 */

/**
 ** win32dep.c
 **/
/* Misc */
HINSTANCE wgaim_hinstance(void);
extern void wgaim_im_blink(GtkWidget*);

/* Determine Gaim paths */
extern char* wgaim_install_dir(void);
extern char* wgaim_lib_dir(void);
extern char* wgaim_locale_dir(void);

/* init / cleanup */
extern void wgaim_init(void);
extern void wgaim_cleanup(void);

/*
 *  MACROS
 */

/*
 *  Gaim specific
 */
#define DATADIR wgaim_install_dir()
#define LIBDIR wgaim_lib_dir()
#define LOCALEDIR wgaim_locale_dir()

/*
 *  Gtk specific
 */
/* Needed for accessing global variables outside the current module */
#ifdef G_MODULE_IMPORT
#undef G_MODULE_IMPORT
#endif
#define G_MODULE_IMPORT __declspec(dllimport)


#endif /* _WIN32DEP_H_ */