Mercurial > pidgin.yaz
view PROGRAMMING_NOTES @ 7887:4b43a3f9de73
[gaim-migrate @ 8545]
Change the New Instant Message shortcut to CTRL+M. Apparently CTRL+I is
used for "italics."
Also reworked how stuff in conv windows is hidden and grayed out when
changing tabs and when accounts sign on and off. I had some problems
with signing off and still being able to click the warn button and stuff,
but that was probably caused by my changes from a few days ago. Anyway,
this makes a lot more sense to me.
I added a function that takes a conversation and updates all the buttons
and menu items to be what they should be based on whether the conversation
is an IM or a chat, and if the account is connected or not. It still has
a few minor problems (tab icons don't become active after signing back in
an account that was signed out), but I'll get to that in a day or 3.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 16 Dec 2003 05:29:37 +0000 |
parents | 10b5ac17fdd6 |
children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)