Mercurial > pidgin.yaz
view libgaim/Makefile.am @ 15013:4b7065af8549
[gaim-migrate @ 17793]
I think that setting info on connection is an AIM-specific thing. Jabber, at least,
has the server save the vcard and you should only set it when it changes. Setting
it on connection can break things.
If you know another protocol that requires info to be set on connection, please
add it to that prpl.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Mon, 20 Nov 2006 22:39:08 +0000 |
parents | 4ae3c761455b |
children | ba149ceb20b7 |
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EXTRA_DIST = \ dbus-analyze-functions.py \ dbus-analyze-types.py \ gaim-notifications-example \ gaim-remote \ gaim-send \ gaim-send-async \ gaim-url-handler \ Makefile.mingw \ win32/global.mak \ win32/libc_interface.c \ win32/libc_interface.h \ win32/libc_internal.h \ win32/libgaimrc.rc.in \ win32/rules.mak \ win32/targets.mak \ win32/wgaimerror.h \ win32/win32dep.c \ win32/giowin32.c \ win32/win32dep.h if USE_GCONFTOOL GCONF_DIR=gconf endif SUBDIRS = $(GCONF_DIR) plugins protocols gaim_coresources = \ account.c \ accountopt.c \ blist.c \ buddyicon.c \ cipher.c \ circbuffer.c \ cmds.c \ connection.c \ conversation.c \ core.c \ debug.c \ desktopitem.c \ eventloop.c \ ft.c \ idle.c \ imgstore.c \ log.c \ mime.c \ network.c \ ntlm.c \ notify.c \ plugin.c \ pluginpref.c \ pounce.c \ prefix.c \ prefs.c \ privacy.c \ proxy.c \ prpl.c \ request.c \ roomlist.c \ savedstatuses.c \ server.c \ signals.c \ dnsquery.c \ dnssrv.c\ status.c \ stringref.c \ stun.c \ sound.c \ sslconn.c \ upnp.c \ util.c \ value.c \ xmlnode.c \ whiteboard.c gaim_coreheaders = \ account.h \ accountopt.h \ blist.h \ buddyicon.h \ cipher.h \ circbuffer.h \ cmds.h \ connection.h \ conversation.h \ core.h \ dbus-maybe.h \ debug.h \ desktopitem.h \ eventloop.h \ ft.h \ gaim.h \ idle.h \ imgstore.h \ log.h \ mime.h \ network.h \ notify.h \ ntlm.h \ plugin.h \ pluginpref.h \ pounce.h \ prefs.h \ privacy.h \ proxy.h \ prpl.h \ request.h \ roomlist.h \ savedstatuses.h \ server.h \ signals.h \ dnsquery.h \ dnssrv.h \ status.h \ stringref.h \ stun.h \ sound.h \ sslconn.h \ upnp.h \ util.h \ value.h \ version.h \ xmlnode.h \ whiteboard.h if ENABLE_DBUS CLEANFILES = \ dbus-bindings.c \ dbus-client-binding.c \ dbus-client-binding.h \ dbus-types.c \ dbus-types.h \ gaim-client-bindings.c \ gaim-client-bindings.h \ gaim.service # gaim dbus server dbus_sources = dbus-server.c dbus-useful.c dbus_headers = dbus-bindings.h dbus-gaim.h dbus-server.h dbus-useful.h dbus-define-api.h dbus_exported = dbus-useful.h dbus-define-api.h account.h blist.h buddyicon.h \ connection.h conversation.h core.h log.h prefs.h roomlist.h \ savedstatuses.h status.h server.h xmlnode.h gaim_build_coreheaders = $(addprefix $(srcdir)/, $(gaim_coreheaders)) dbus_build_exported = $(addprefix $(srcdir)/, $(dbus_exported)) dbus-types.c: dbus-analyze-types.py $(gaim_coreheaders) cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DEFINE_TYPE\(%s\) > $@ dbus-types.h: dbus-analyze-types.py $(dbus_coreheaders) cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DECLARE_TYPE\(%s\) > $@ dbus-bindings.c: dbus-analyze-functions.py $(dbus_exported) cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py > $@ dbus-server.$(OBJEXT): dbus-bindings.c dbus-types.c dbus-types.h dbus-server.lo: dbus-bindings.c dbus-types.c dbus-types.h $(libgaim_la_OBJECTS): dbus-types.h # libgaim-client libgaim_client_lib = libgaim-client.la libgaim_client_la_SOURCES = gaim-client.c gaim-client.h libgaim_client_la_LIBADD = $(DBUS_LIBS) gaim-client-bindings.c: dbus-analyze-functions.py $(dbus_exported) cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client > $@ gaim-client-bindings.h: dbus-analyze-types.py dbus-analyze-functions.py $(gaim_coreheaders) $(dbus_exported) cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --keyword=enum --verbatim > $@ cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client --headers >> $@ $(libgaim_client_la_OBJECTS): gaim-client-bindings.h gaim-client-bindings.c # gaim-client-example gaim_client_example_SOURCES = gaim-client-example.c gaim_client_example_DEPENDENCIES = libgaim-client.la gaim_client_example_LDADD = \ libgaim-client.la \ $(GLIB_LIBS) \ $(DBUS_LIBS) bin_PROGRAMS = gaim-client-example gaim-client-example.$(OBJEXT): gaim-client-bindings.h # scripts bin_SCRIPTS = gaim-remote gaim-send gaim-send-async gaim-url-handler endif lib_LTLIBRARIES = libgaim.la $(libgaim_client_lib) libgaim_la_SOURCES = \ $(gaim_coresources) \ $(dbus_sources) noinst_HEADERS= \ internal.h \ prefix.h libgaimincludedir=$(includedir)/gaim libgaiminclude_HEADERS = \ $(gaim_coreheaders) \ $(dbus_headers) libgaim_la_DEPENDENCIES = $(STATIC_LINK_LIBS) libgaim_la_LDFLAGS = -export-dynamic libgaim_la_LIBADD = \ $(DBUS_LIBS) \ $(GLIB_LIBS) \ $(LIBXML_LIBS) \ $(LIBNM_LIBS) \ $(STATIC_LINK_LIBS) \ $(INTLLIBS) \ -lm AM_CPPFLAGS = \ -DBR_PTHREADS=0 \ -DDATADIR=\"$(datadir)\" \ -DLIBDIR=\"$(libdir)/gaim/\" \ -DLOCALEDIR=\"$(datadir)/locale\" \ -DSYSCONFDIR=\"$(sysconfdir)\" \ $(GLIB_CFLAGS) \ $(DEBUG_CFLAGS) \ $(DBUS_CFLAGS) \ $(LIBXML_CFLAGS) \ $(LIBNM_CFLAGS)