view libgaim/Makefile.am @ 15013:4b7065af8549

[gaim-migrate @ 17793] I think that setting info on connection is an AIM-specific thing. Jabber, at least, has the server save the vcard and you should only set it when it changes. Setting it on connection can break things. If you know another protocol that requires info to be set on connection, please add it to that prpl. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 20 Nov 2006 22:39:08 +0000
parents 4ae3c761455b
children ba149ceb20b7
line wrap: on
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EXTRA_DIST = \
		dbus-analyze-functions.py \
		dbus-analyze-types.py \
		gaim-notifications-example \
		gaim-remote \
		gaim-send \
		gaim-send-async \
		gaim-url-handler \
		Makefile.mingw \
		win32/global.mak \
		win32/libc_interface.c \
		win32/libc_interface.h \
		win32/libc_internal.h \
		win32/libgaimrc.rc.in \
		win32/rules.mak \
		win32/targets.mak \
		win32/wgaimerror.h \
		win32/win32dep.c \
		win32/giowin32.c \
		win32/win32dep.h

if USE_GCONFTOOL
GCONF_DIR=gconf
endif

SUBDIRS = $(GCONF_DIR) plugins protocols

gaim_coresources = \
	account.c \
	accountopt.c \
	blist.c \
	buddyicon.c \
	cipher.c \
	circbuffer.c \
	cmds.c \
	connection.c \
	conversation.c \
	core.c \
	debug.c \
	desktopitem.c \
	eventloop.c \
	ft.c \
	idle.c \
	imgstore.c \
	log.c \
	mime.c \
	network.c \
	ntlm.c \
	notify.c \
	plugin.c \
	pluginpref.c \
	pounce.c \
	prefix.c \
	prefs.c \
	privacy.c \
	proxy.c \
	prpl.c \
	request.c \
	roomlist.c \
	savedstatuses.c \
	server.c \
	signals.c \
	dnsquery.c \
	dnssrv.c\
	status.c \
	stringref.c \
	stun.c \
	sound.c \
	sslconn.c \
	upnp.c \
	util.c \
	value.c \
	xmlnode.c \
	whiteboard.c

gaim_coreheaders = \
	account.h \
	accountopt.h \
	blist.h \
	buddyicon.h \
	cipher.h \
	circbuffer.h \
	cmds.h \
	connection.h \
	conversation.h \
	core.h \
	dbus-maybe.h \
	debug.h \
	desktopitem.h \
	eventloop.h \
	ft.h \
	gaim.h \
	idle.h \
	imgstore.h \
	log.h \
	mime.h \
	network.h \
	notify.h \
	ntlm.h \
	plugin.h \
	pluginpref.h \
	pounce.h \
	prefs.h \
	privacy.h \
	proxy.h \
	prpl.h \
	request.h \
	roomlist.h \
	savedstatuses.h \
	server.h \
	signals.h \
	dnsquery.h \
	dnssrv.h \
	status.h \
	stringref.h \
	stun.h \
	sound.h \
	sslconn.h \
	upnp.h \
	util.h \
	value.h \
	version.h \
	xmlnode.h \
	whiteboard.h

if ENABLE_DBUS

CLEANFILES = \
	dbus-bindings.c \
	dbus-client-binding.c \
	dbus-client-binding.h \
	dbus-types.c \
	dbus-types.h \
	gaim-client-bindings.c \
	gaim-client-bindings.h \
	gaim.service

# gaim dbus server

dbus_sources  = dbus-server.c dbus-useful.c
dbus_headers  = dbus-bindings.h dbus-gaim.h dbus-server.h dbus-useful.h dbus-define-api.h

dbus_exported = dbus-useful.h dbus-define-api.h account.h blist.h buddyicon.h \
                connection.h conversation.h core.h log.h prefs.h roomlist.h \
                savedstatuses.h status.h server.h xmlnode.h

gaim_build_coreheaders = $(addprefix $(srcdir)/, $(gaim_coreheaders))
dbus_build_exported = $(addprefix $(srcdir)/, $(dbus_exported))

dbus-types.c: dbus-analyze-types.py $(gaim_coreheaders)
	cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DEFINE_TYPE\(%s\) > $@

dbus-types.h: dbus-analyze-types.py $(dbus_coreheaders)
	cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DECLARE_TYPE\(%s\) > $@

dbus-bindings.c: dbus-analyze-functions.py $(dbus_exported)
	cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py > $@

dbus-server.$(OBJEXT): dbus-bindings.c dbus-types.c dbus-types.h
dbus-server.lo: dbus-bindings.c dbus-types.c dbus-types.h
$(libgaim_la_OBJECTS): dbus-types.h

# libgaim-client

libgaim_client_lib = libgaim-client.la

libgaim_client_la_SOURCES = gaim-client.c gaim-client.h

libgaim_client_la_LIBADD = $(DBUS_LIBS)

gaim-client-bindings.c: dbus-analyze-functions.py $(dbus_exported)
	cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client > $@

gaim-client-bindings.h: dbus-analyze-types.py dbus-analyze-functions.py $(gaim_coreheaders) $(dbus_exported)
	cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --keyword=enum --verbatim > $@
	cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client --headers >> $@

$(libgaim_client_la_OBJECTS): gaim-client-bindings.h gaim-client-bindings.c

# gaim-client-example

gaim_client_example_SOURCES = gaim-client-example.c

gaim_client_example_DEPENDENCIES = libgaim-client.la

gaim_client_example_LDADD = \
	libgaim-client.la \
	$(GLIB_LIBS) \
	$(DBUS_LIBS)

bin_PROGRAMS = gaim-client-example

gaim-client-example.$(OBJEXT): gaim-client-bindings.h

# scripts

bin_SCRIPTS = gaim-remote gaim-send gaim-send-async gaim-url-handler

endif

lib_LTLIBRARIES = libgaim.la $(libgaim_client_lib)

libgaim_la_SOURCES = \
	$(gaim_coresources) \
	$(dbus_sources)

noinst_HEADERS= \
	internal.h \
	prefix.h

libgaimincludedir=$(includedir)/gaim
libgaiminclude_HEADERS = \
	$(gaim_coreheaders) \
	$(dbus_headers)

libgaim_la_DEPENDENCIES = $(STATIC_LINK_LIBS)
libgaim_la_LDFLAGS = -export-dynamic
libgaim_la_LIBADD = \
	$(DBUS_LIBS) \
	$(GLIB_LIBS) \
	$(LIBXML_LIBS) \
	$(LIBNM_LIBS) \
	$(STATIC_LINK_LIBS) \
	$(INTLLIBS) \
	-lm

AM_CPPFLAGS = \
	-DBR_PTHREADS=0 \
	-DDATADIR=\"$(datadir)\" \
	-DLIBDIR=\"$(libdir)/gaim/\" \
	-DLOCALEDIR=\"$(datadir)/locale\" \
	-DSYSCONFDIR=\"$(sysconfdir)\" \
	$(GLIB_CFLAGS) \
	$(DEBUG_CFLAGS) \
	$(DBUS_CFLAGS) \
	$(LIBXML_CFLAGS) \
	$(LIBNM_CFLAGS)