Mercurial > pidgin.yaz
view src/pounce.h @ 5105:4cfc49e31c2e
[gaim-migrate @ 5468]
David Brigada (jsi) writes:
" This patch changes GTK_WRAP_WORD to GTK_WRAP_WORD_CHAR
throughout the sources. That fixes a bug where long
single-word input into GtkTextViews and similar would
cause the textview to expand, causing the window to
expand. This fix depends on a patch to GTK+ that is in
current CVS but not yet released. To address the
backwards-compatibility issue, GTK_WRAP_WORD_CHAR is
#defined to GTK_WRAP_WORD when not defined by GTK+'s
header files.
The only problem I can forsee is binary compatibility;
if Gaim is compiled under a GTK+ CVS (or a future
release) environment, and then run under a GTK+ 2.2.1
or earlier environment, behavior is undefined; the text
area will probably not wrap at all. However, source
compatibility is maintained."
basically, gaim will start wrapping text in any version of gtk2 that supports it,
and should work exactly the same in any version that still has the bug.
many thanks to David for his hard work.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 11 Apr 2003 04:23:55 +0000 |
parents | 4691c5936c01 |
children | 9eb5b13fd412 |
line wrap: on
line source
/** * @file pounce.h Buddy pounce API * @ingroup core * * gaim * * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_POUNCE_H_ #define _GAIM_POUNCE_H_ /** * Events that trigger buddy pounces. */ typedef enum { GAIM_POUNCE_NONE = 0x00, /**< No events. */ GAIM_POUNCE_SIGNON = 0x01, /**< The buddy signed on. */ GAIM_POUNCE_SIGNOFF = 0x02, /**< The buddy signed off. */ GAIM_POUNCE_AWAY = 0x04, /**< The buddy went away. */ GAIM_POUNCE_AWAY_RETURN = 0x08, /**< The buddy returned from away. */ GAIM_POUNCE_IDLE = 0x10, /**< The buddy became idle. */ GAIM_POUNCE_IDLE_RETURN = 0x20, /**< The buddy is no longer idle. */ GAIM_POUNCE_TYPING = 0x40, /**< The buddy started typing. */ GAIM_POUNCE_TYPING_STOPPED = 0x80 /**< The buddy stopped typing. */ } GaimPounceEvent; struct gaim_pounce; /** A pounce callback. */ typedef void (*gaim_pounce_cb)(struct gaim_pounce *, GaimPounceEvent, void *); /** * A buddy pounce structure. * * Buddy pounces are actions triggered by a buddy-related event. For * example, a sound can be played or an IM window opened when a buddy * signs on or returns from away. Such responses are handled in the * UI. The events themselves are done in the core. */ struct gaim_pounce { GaimPounceEvent events; /**< The event(s) to pounce on. */ struct gaim_account *pouncer; /**< The user who is pouncing. */ char *pouncee; /**< The buddy to pounce on. */ gaim_pounce_cb callback; /**< The callback function to call when the event is triggered. */ void (*free)(void *data); /**< The data free function. */ void *data; /**< Pounce-specific data. */ }; /** * Creates a new buddy pounce. * * @param pouncer The account that will pounce. * @param pouncee The buddy to pounce on. * @param event The event(s) to pounce on. * @param cb The callback function to call when the pounce is triggered. * @param data Pounce-specific data. * @param free The function to free the pounce-specific data. * * @return The new buddy pounce structure. */ struct gaim_pounce *gaim_pounce_new(struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent event, gaim_pounce_cb cb, void *data, void (*free)(void *)); /** * Destroys a buddy pounce. * * @param pounce The buddy pounce. */ void gaim_pounce_destroy(struct gaim_pounce *pounce); /** * Sets the events a pounce should watch for. * * @param pounce The buddy pounce. * @param events The events to watch for. */ void gaim_pounce_set_events(struct gaim_pounce *pounce, GaimPounceEvent events); /** * Sets the account that will do the pouncing. * * @param pounce The buddy pounce. * @param pouncer The account that will pounce. */ void gaim_pounce_set_pouncer(struct gaim_pounce *pounce, struct gaim_account *pouncer); /** * Sets the buddy a pounce should pounce on. * * @param pounce The buddy pounce. * @param pouncee The buddy to pounce on. */ void gaim_pounce_set_pouncee(struct gaim_pounce *pounce, const char *buddy); /** * Sets the callback function to call when the pounce event is triggered. * * @param pounce The buddy pounce. * @param cb The callback function. */ void gaim_pounce_set_callback(struct gaim_pounce *pounce, gaim_pounce_cb cb); /** * Sets the pounce-specific data. * * @param pounce The buddy pounce. * @param data Data specific to the pounce. */ void gaim_pounce_set_data(struct gaim_pounce *pounce, void *data); /** * Returns the events a pounce should watch for. * * @param pounce The buddy pounce. * * @return The events the pounce is watching for. */ GaimPounceEvent gaim_pounce_get_events(const struct gaim_pounce *pounce); /** * Returns the account that will do the pouncing. * * @param pounce The buddy pounce. * * @return The account that will pounce. */ struct gaim_account *gaim_pounce_get_pouncer(const struct gaim_pounce *pounce); /** * Returns the buddy a pounce should pounce on. * * @param pounce The buddy pounce. * * @return The buddy to pounce on. */ const char *gaim_pounce_get_pouncee(const struct gaim_pounce *pounce); /** * Returns the pounce-specific data. * * @param pounce The buddy pounce. * * @return The data specific to a buddy pounce. */ void *gaim_pounce_get_data(const struct gaim_pounce *pounce); /** * Executes a pounce with the specified pouncer, pouncee, and event type. * * @param pouncer The account that will do the pouncing. * @param pouncee The buddy that is being pounced. * @param events The events that triggered the pounce. */ void gaim_pounce_execute(const struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent events); /** * Finds a pounce with the specified event(s) and buddy. * * @param pouncer The account to match against. * @param buddy The buddy to match against. * @param events The event(s) to match against. * * @return The pounce if found, or @c NULL otherwise. */ struct gaim_pounce *gaim_find_pounce(const struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent events); /** * Returns a list of all registered buddy pounces. * * @return The list of buddy pounces. */ GList *gaim_get_pounces(void); #endif /* _GAIM_POUNCE_H_ */