Mercurial > pidgin.yaz
view plugins/crazychat/camdata.c @ 12216:4d3119205a33
[gaim-migrate @ 14518]
Remove GaimConvImFlags and GaimConvChatFlags - use GaimMessageFlags
everywhere instead.
Add a new GAIM_MESSAGE_IMAGES flag, and set it when sending a message
containing images.
When sending a message, the core will now always send "html" to the prpls,
just like it expects to receive html from the prpls for received messages.
This will allow text prpls such as SILC to support IM images and differentiate
them from user input. Previously gaim_unescape_html() was used before passing
the message to the prpl, now the prpl does this itself if it needs it.
I think I updated all the prpls correctly, but I'm not so sure about sametime.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 24 Nov 2005 20:47:46 +0000 |
parents | ed017b9c532d |
children |
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/* * camdata.c * basecame * * Created by CS194 on Mon Apr 26 2004. * Copyright (c) 2004 __MyCompanyName__. All rights reserved. * */ #include "camdata.h" //#include "AppBlit_Component.h" #include "QTUtilities.h" #include "Utilities.h" #define BailNULL(n) if (!n) goto bail; #define BailError(n) if (n) goto bail; #define BailNil(n) if (!n) goto bail; #define BailErr(x) {if (x != noErr) goto bail;} #define bitdepth 32 mungDataPtr myMungData = NULL; long mWorlds[20]; UInt32 mRedCount[256], mGreenCound[256], mBlueCount[256]; static void DecompressSequencePreflight(GWorldPtr srcGWorld, ImageSequence *imageSeq, GWorldPtr destGWorld, Rect *srcRect); //static void DrawRGBHistogram(mungDataRecord *theMungData); //static void CreateEffectDescription(mungDataRecord *theMungData); //static void CreateEffectDecompSequence(mungDataRecord *theMungData); //static void AddGWorldDataSourceToEffectDecompSeq(mungDataRecord *theMungData); //static void MakeEffectTimeBaseForEffect(mungDataRecord *theMungData); //static void DrawUsingEffect(mungDataRecord *theMungData); OSErr InitializeMungData(Rect bounds) { OSErr err = noErr; if(myMungData) { DisposeMungData(); } myMungData = (mungDataPtr)NewPtrClear(sizeof(mungDataRecord)); if (myMungData == nil) { err = MemError(); goto bail; } myMungData->effect = 0; // always BailErr(QTNewGWorld(&(myMungData->gw),bitdepth,&bounds,0,0,0)); LockPixels(GetGWorldPixMap(myMungData->gw)); SetMungDataColorDefaults(); myMungData->selectedIndex = 0; myMungData->overlay = NULL; SetCurrentClamp(-1); myMungData->bounds = bounds; SetRect(&bounds, 0, 0, 256*2+4, 128*3 + 20); BailErr(QTNewGWorld(&(myMungData->histoWorld),bitdepth,&bounds,0,0,0)); LockPixels(GetGWorldPixMap(myMungData->histoWorld)); bail: return err; } OSErr DisposeMungData(void) { // check this out OSErr err = noErr; if(myMungData) { //if(myMungData->drawSeq) //{ // CDSequenceEnd(myMungData->drawSeq); //} if(myMungData->gw) { DisposeGWorld(myMungData->gw); myMungData->gw = nil; } if(myMungData->overlay) { DisposeGWorld(myMungData->overlay); myMungData->overlay = nil; } if(myMungData->histoWorld) { DisposeGWorld(myMungData->histoWorld); myMungData->histoWorld = nil; } if (myMungData->effectTimeBase) { DisposeTimeBase(myMungData->effectTimeBase); } if (myMungData->effectParams) { QTDisposeAtomContainer(myMungData->effectParams); } if (myMungData->effectDesc) { DisposeHandle((Handle)myMungData->effectDesc); } DisposePtr((Ptr)myMungData); myMungData = nil; } return err; } static void DecompressSequencePreflight(GWorldPtr srcGWorld, ImageSequence *imageSeq, GWorldPtr destGWorld, Rect *srcRect) // might not need this one { ImageDescriptionHandle imageDesc = nil; BailErr(MakeImageDescriptionForPixMap (GetGWorldPixMap(srcGWorld), &imageDesc)); // use our built-in decompressor to draw // (**imageDesc).cType = kCustomDecompressorType; // *********** MIGHT BE MAKING A BIG MISTAKE ****************** // pass a compressed sample so a codec can perform preflighting before the first DecompressSequenceFrameWhen call BailErr(DecompressSequenceBegin(imageSeq, imageDesc, destGWorld, 0, srcRect, nil, srcCopy, nil, 0, codecNormalQuality, bestSpeedCodec)); bail: if (imageDesc) { DisposeHandle((Handle)imageDesc); } } ImageSequence GetMungDataDrawSeq() { return myMungData->drawSeq; } void SetMungDataColorDefaults() { if(myMungData) { myMungData->redMin = 2; myMungData->redMax = 254; myMungData->greenMin = 2; myMungData->greenMax = 254; myMungData->blueMin = 2; myMungData->blueMax = 254; } } void GetMungDataBoundsRect(Rect *boundsRect) // might not need this one { MacSetRect (boundsRect, myMungData->bounds.left, myMungData->bounds.top, myMungData->bounds.right, myMungData->bounds.bottom ); } void SetCurrentClamp(short index) // :crazy:20040426 { myMungData->selectedIndex = index; } GWorldPtr GetMungDataOffscreen() { return (myMungData->gw); } void SetMungDataDrawSeq(ImageSequence theDrawSeq) { myMungData->drawSeq = theDrawSeq; } CGrafPtr GetMungDataWindowPort() { return GetWindowPort(myMungData->window); }