Mercurial > pidgin.yaz
view libgaim/pounce.h @ 14357:4e14503b9bac
[gaim-migrate @ 17063]
Fix an assertion that fails for me about half the time
when I try to sign onto MSN.
Here's a backtrace, in case someone wants to look at this
more in depth:
#4 0x00002aaab203d857 in msn_object_new_from_string (str=0x2aaaac4f0860 "0")
at object.c:79
obj = (MsnObject *) 0x7fff2bc6efe0
tag = 0x2aaaac4f0861 ""
c = 0x100000001 <Address 0x100000001 out of bounds>
__PRETTY_FUNCTION__ = "msn_object_new_from_string"
#5 0x00002aaab203bf37 in nln_cmd (cmdproc=0xd84f30, cmd=0xcb1e10)
at notification.c:687
session = (MsnSession *) 0xd72e70
account = (GaimAccount *) 0x63c020
gc = (GaimConnection *) 0xd5d9b0
user = (MsnUser *) 0xcb1d90
msnobj = (MsnObject *) 0x2aaaacc127d9
clientid = 32767
state = 0xc97820 "NLN"
passport = 0xd65310 "lbdash@yahoo.com"
friendly = 0x2aaaac4f0860 "0"
#6 0x00002aaab202ff18 in msn_cmdproc_process_cmd (cmdproc=0xd84f30,
cmd=0xcb1e10) at cmdproc.c:313
cb = 0x2aaab203be63 <nln_cmd>
trans = (MsnTransaction *) 0x0
#7 0x00002aaab202ffbe in msn_cmdproc_process_cmd_text (cmdproc=0xd84f30,
command=0xe082b0 "NLN NLN lbdash@yahoo.com lbdash@yahoo.com 1073741856 0")
at cmdproc.c:335
No locals.
#8 0x00002aaab2032c06 in read_cb (data=0xd4e600, source=7,
cond=GAIM_INPUT_READ) at httpconn.c:380
httpconn = (MsnHttpConn *) 0xd4e600
servconn = (MsnServConn *) 0xd65360
session = (MsnSession *) 0xd72e70
buf = "HTTP/1.1 200 OK\r\nDate: Sun, 27 Aug 2006 21:29:58 GMT\r\nServer:
Microsoft-IIS/6.0\r\nX-Powered-By: ASP.N ET\r\nX-MSN-Messenger:
SessionID=26246177.8760; GW-IP=207.46.7.4\r\nContent-Length: 56\r\nContent-type:
ap"...
cur = 0xe082b0 "NLN NLN lbdash@yahoo.com lbdash@yahoo.com 1073741856 0"
end = 0xe082e8 ""
old_rx_buf = 0xe082b0 "NLN NLN lbdash@yahoo.com lbdash@yahoo.com
1073741856 0"
len = 285
cur_len = 56
result_msg = 0xe082b0 "NLN NLN lbdash@yahoo.com lbdash@yahoo.com
1073741856 0"
result_len = 56
error = 0
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 27 Aug 2006 21:36:52 +0000 |
parents | 60b1bc8dbf37 |
children |
line wrap: on
line source
/** * @file pounce.h Buddy Pounce API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_POUNCE_H_ #define _GAIM_POUNCE_H_ typedef struct _GaimPounce GaimPounce; #include <glib.h> #include "account.h" /** * Events that trigger buddy pounces. */ typedef enum { GAIM_POUNCE_NONE = 0x000, /**< No events. */ GAIM_POUNCE_SIGNON = 0x001, /**< The buddy signed on. */ GAIM_POUNCE_SIGNOFF = 0x002, /**< The buddy signed off. */ GAIM_POUNCE_AWAY = 0x004, /**< The buddy went away. */ GAIM_POUNCE_AWAY_RETURN = 0x008, /**< The buddy returned from away. */ GAIM_POUNCE_IDLE = 0x010, /**< The buddy became idle. */ GAIM_POUNCE_IDLE_RETURN = 0x020, /**< The buddy is no longer idle. */ GAIM_POUNCE_TYPING = 0x040, /**< The buddy started typing. */ GAIM_POUNCE_TYPED = 0x080, /**< The buddy has entered text. */ GAIM_POUNCE_TYPING_STOPPED = 0x100, /**< The buddy stopped typing. */ GAIM_POUNCE_MESSAGE_RECEIVED = 0x200 /**< The buddy sent a message */ } GaimPounceEvent; typedef enum { GAIM_POUNCE_OPTION_NONE = 0x00, /**< No Option */ GAIM_POUNCE_OPTION_AWAY = 0x01 /**< Pounce only when away */ } GaimPounceOption; /** A pounce callback. */ typedef void (*GaimPounceCb)(GaimPounce *, GaimPounceEvent, void *); /** * A buddy pounce structure. * * Buddy pounces are actions triggered by a buddy-related event. For * example, a sound can be played or an IM window opened when a buddy * signs on or returns from away. Such responses are handled in the * UI. The events themselves are done in the core. */ struct _GaimPounce { char *ui_type; /**< The type of UI. */ GaimPounceEvent events; /**< The event(s) to pounce on. */ GaimPounceOption options; /**< The pounce options */ GaimAccount *pouncer; /**< The user who is pouncing. */ char *pouncee; /**< The buddy to pounce on. */ GHashTable *actions; /**< The registered actions. */ gboolean save; /**< Whether or not the pounce should be saved after activation. */ void *data; /**< Pounce-specific data. */ }; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Buddy Pounce API */ /**************************************************************************/ /*@{*/ /** * Creates a new buddy pounce. * * @param ui_type The type of UI the pounce is for. * @param pouncer The account that will pounce. * @param pouncee The buddy to pounce on. * @param event The event(s) to pounce on. * @param option Pounce options. * * @return The new buddy pounce structure. */ GaimPounce *gaim_pounce_new(const char *ui_type, GaimAccount *pouncer, const char *pouncee, GaimPounceEvent event, GaimPounceOption option); /** * Destroys a buddy pounce. * * @param pounce The buddy pounce. */ void gaim_pounce_destroy(GaimPounce *pounce); /** * Destroys all buddy pounces for the account * * @param account The account to remove all pounces from. */ void gaim_pounce_destroy_all_by_account(GaimAccount *account); /** * Sets the events a pounce should watch for. * * @param pounce The buddy pounce. * @param events The events to watch for. */ void gaim_pounce_set_events(GaimPounce *pounce, GaimPounceEvent events); /** * Sets the options for a pounce. * * @param pounce The buddy pounce. * @param options The options for the pounce. */ void gaim_pounce_set_options(GaimPounce *pounce, GaimPounceOption options); /** * Sets the account that will do the pouncing. * * @param pounce The buddy pounce. * @param pouncer The account that will pounce. */ void gaim_pounce_set_pouncer(GaimPounce *pounce, GaimAccount *pouncer); /** * Sets the buddy a pounce should pounce on. * * @param pounce The buddy pounce. * @param pouncee The buddy to pounce on. */ void gaim_pounce_set_pouncee(GaimPounce *pounce, const char *pouncee); /** * Sets whether or not the pounce should be saved after execution. * * @param pounce The buddy pounce. * @param save @c TRUE if the pounce should be saved, or @c FALSE otherwise. */ void gaim_pounce_set_save(GaimPounce *pounce, gboolean save); /** * Registers an action type for the pounce. * * @param pounce The buddy pounce. * @param name The action name. */ void gaim_pounce_action_register(GaimPounce *pounce, const char *name); /** * Enables or disables an action for a pounce. * * @param pounce The buddy pounce. * @param action The name of the action. * @param enabled The enabled state. */ void gaim_pounce_action_set_enabled(GaimPounce *pounce, const char *action, gboolean enabled); /** * Sets a value for an attribute in an action. * * If @a value is @c NULL, the value will be unset. * * @param pounce The buddy pounce. * @param action The action name. * @param attr The attribute name. * @param value The value. */ void gaim_pounce_action_set_attribute(GaimPounce *pounce, const char *action, const char *attr, const char *value); /** * Sets the pounce-specific data. * * @param pounce The buddy pounce. * @param data Data specific to the pounce. */ void gaim_pounce_set_data(GaimPounce *pounce, void *data); /** * Returns the events a pounce should watch for. * * @param pounce The buddy pounce. * * @return The events the pounce is watching for. */ GaimPounceEvent gaim_pounce_get_events(const GaimPounce *pounce); /** * Returns the options for a pounce. * * @param pounce The buddy pounce. * * @return The options for the pounce. */ GaimPounceOption gaim_pounce_get_options(const GaimPounce *pounce); /** * Returns the account that will do the pouncing. * * @param pounce The buddy pounce. * * @return The account that will pounce. */ GaimAccount *gaim_pounce_get_pouncer(const GaimPounce *pounce); /** * Returns the buddy a pounce should pounce on. * * @param pounce The buddy pounce. * * @return The buddy to pounce on. */ const char *gaim_pounce_get_pouncee(const GaimPounce *pounce); /** * Returns whether or not the pounce should save after execution. * * @param pounce The buddy pounce. * * @return @c TRUE if the pounce should be saved after execution, or * @c FALSE otherwise. */ gboolean gaim_pounce_get_save(const GaimPounce *pounce); /** * Returns whether or not an action is enabled. * * @param pounce The buddy pounce. * @param action The action name. * * @return @c TRUE if the action is enabled, or @c FALSE otherwise. */ gboolean gaim_pounce_action_is_enabled(const GaimPounce *pounce, const char *action); /** * Returns the value for an attribute in an action. * * @param pounce The buddy pounce. * @param action The action name. * @param attr The attribute name. * * @return The attribute value, if it exists, or @c NULL. */ const char *gaim_pounce_action_get_attribute(const GaimPounce *pounce, const char *action, const char *attr); /** * Returns the pounce-specific data. * * @param pounce The buddy pounce. * * @return The data specific to a buddy pounce. */ void *gaim_pounce_get_data(const GaimPounce *pounce); /** * Executes a pounce with the specified pouncer, pouncee, and event type. * * @param pouncer The account that will do the pouncing. * @param pouncee The buddy that is being pounced. * @param events The events that triggered the pounce. */ void gaim_pounce_execute(const GaimAccount *pouncer, const char *pouncee, GaimPounceEvent events); /*@}*/ /**************************************************************************/ /** @name Buddy Pounce Subsystem API */ /**************************************************************************/ /*@{*/ /** * Finds a pounce with the specified event(s) and buddy. * * @param pouncer The account to match against. * @param pouncee The buddy to match against. * @param events The event(s) to match against. * * @return The pounce if found, or @c NULL otherwise. */ GaimPounce *gaim_find_pounce(const GaimAccount *pouncer, const char *pouncee, GaimPounceEvent events); /** * Loads the pounces. * * @return @c TRUE if the pounces could be loaded. */ gboolean gaim_pounces_load(void); /** * Registers a pounce handler for a UI. * * @param ui The UI name. * @param cb The callback function. * @param new_pounce The function called when a pounce is created. * @param free_pounce The function called when a pounce is freed. */ void gaim_pounces_register_handler(const char *ui, GaimPounceCb cb, void (*new_pounce)(GaimPounce *pounce), void (*free_pounce)(GaimPounce *pounce)); /** * Unregisters a pounce handle for a UI. * * @param ui The UI name. */ void gaim_pounces_unregister_handler(const char *ui); /** * Returns a list of all registered buddy pounces. * * @return The list of buddy pounces. */ GList *gaim_pounces_get_all(void); /** * Returns the buddy pounce subsystem handle. * * @return The subsystem handle. */ void *gaim_pounces_get_handle(void); /** * Initializes the pounces subsystem. */ void gaim_pounces_init(void); /** * Uninitializes the pounces subsystem. */ void gaim_pounces_uninit(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_POUNCE_H_ */