Mercurial > pidgin.yaz
view src/request.c @ 8230:4e354776ae2a
[gaim-migrate @ 8953]
"Well sf seems to be in read only mode.
This patch makes the progress bar in the room list dialog pulse slower.
Previously it pulsed every time a new room was received, and had a pulse
step of 10 until 100 rooms were downloaded, and then switched to a pulse
step of 100.
Now it pulses every time a room is received but no more than once every
100ms. And the pulse step stays constant at 10. This should fix the "my
connection is so far the progress bar is sucking up all my cpu" problem
some lucky individuals have had. Since my connection isn't that fast,
I'm not completely sure how well it works, but it seems good to me.
Simguy tells me it's better.
If you want to test you'll need to download the list on undernet on irc,
or something like that. Other protocols tend to download it too fast to
really see the progress bar.
--Tim Ringenbach"
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 11 Feb 2004 22:34:55 +0000 |
parents | fa6395637e2c |
children | d335cc7bca54 |
line wrap: on
line source
/** * @file request.c Request API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "request.h" #include "debug.h" static GaimRequestUiOps *request_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimRequestType type; void *handle; void *ui_handle; } GaimRequestInfo; GaimRequestFields * gaim_request_fields_new(void) { GaimRequestFields *fields; fields = g_new0(GaimRequestFields, 1); fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); return fields; } void gaim_request_fields_destroy(GaimRequestFields *fields) { GList *l; GaimRequestFieldGroup *group; g_return_if_fail(fields != NULL); for (l = fields->groups; l != NULL; l = l->next) { group = l->data; gaim_request_field_group_destroy(group); } g_list_free(fields->groups); g_hash_table_destroy(fields->fields); g_free(fields); } void gaim_request_fields_add_group(GaimRequestFields *fields, GaimRequestFieldGroup *group) { GList *l; GaimRequestField *field; g_return_if_fail(fields != NULL); g_return_if_fail(group != NULL); fields->groups = g_list_append(fields->groups, group); group->fields_list = fields; for (l = gaim_request_field_group_get_fields(group); l != NULL; l = l->next) { field = l->data; g_hash_table_insert(fields->fields, g_strdup(gaim_request_field_get_id(field)), field); } } GList * gaim_request_fields_get_groups(const GaimRequestFields *fields) { g_return_val_if_fail(fields != NULL, NULL); return fields->groups; } GaimRequestField * gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); field = g_hash_table_lookup(fields->fields, id); g_return_val_if_fail(field != NULL, NULL); return field; } const char * gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return NULL; return gaim_request_field_string_get_value(field); } int gaim_request_fields_get_integer(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, 0); g_return_val_if_fail(id != NULL, 0); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return 0; return gaim_request_field_int_get_value(field); } gboolean gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return FALSE; return gaim_request_field_bool_get_value(field); } int gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, -1); g_return_val_if_fail(id != NULL, -1); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return -1; return gaim_request_field_choice_get_value(field); } GaimRequestFieldGroup * gaim_request_field_group_new(const char *title) { GaimRequestFieldGroup *group; group = g_new0(GaimRequestFieldGroup, 1); if (title != NULL) group->title = g_strdup(title); return group; } void gaim_request_field_group_destroy(GaimRequestFieldGroup *group) { GaimRequestField *field; GList *l; g_return_if_fail(group != NULL); if (group->title != NULL) g_free(group->title); for (l = group->fields; l != NULL; l = l->next) { field = l->data; gaim_request_field_destroy(field); } g_list_free(group->fields); g_free(group); } void gaim_request_field_group_add_field(GaimRequestFieldGroup *group, GaimRequestField *field) { g_return_if_fail(group != NULL); g_return_if_fail(field != NULL); group->fields = g_list_append(group->fields, field); if (group->fields_list != NULL) { g_hash_table_insert(group->fields_list->fields, g_strdup(gaim_request_field_get_id(field)), field); } } const char * gaim_request_field_group_get_title(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->title; } GList * gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->fields; } GaimRequestField * gaim_request_field_new(const char *id, const char *text, GaimRequestFieldType type) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL); field = g_new0(GaimRequestField, 1); field->id = g_strdup(id); field->type = type; gaim_request_field_set_label(field, text); gaim_request_field_set_visible(field, TRUE); return field; } void gaim_request_field_destroy(GaimRequestField *field) { g_return_if_fail(field != NULL); if (field->id != NULL) g_free(field->id); if (field->label != NULL) g_free(field->label); if (field->type == GAIM_REQUEST_FIELD_STRING) { if (field->u.string.default_value != NULL) g_free(field->u.string.default_value); if (field->u.string.value != NULL) g_free(field->u.string.value); } else if (field->type == GAIM_REQUEST_FIELD_CHOICE) { if (field->u.choice.labels != NULL) { g_list_foreach(field->u.choice.labels, (GFunc)g_free, NULL); g_list_free(field->u.choice.labels); } } else if (field->type == GAIM_REQUEST_FIELD_LIST) { if (field->u.list.items != NULL) { g_list_foreach(field->u.list.items, (GFunc)g_free, NULL); g_list_free(field->u.list.items); } if (field->u.list.selected != NULL) { g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL); g_list_free(field->u.list.selected); } g_hash_table_destroy(field->u.list.item_data); g_hash_table_destroy(field->u.list.selected_table); } g_free(field); } void gaim_request_field_set_label(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); if (field->label != NULL) g_free(field->label); field->label = (label == NULL ? NULL : g_strdup(label)); } void gaim_request_field_set_visible(GaimRequestField *field, gboolean visible) { g_return_if_fail(field != NULL); field->visible = visible; } GaimRequestFieldType gaim_request_field_get_type(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE); return field->type; } const char * gaim_request_field_get_id(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->id; } const char * gaim_request_field_get_label(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->label; } gboolean gaim_request_field_is_visible(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); return field->visible; } GaimRequestField * gaim_request_field_string_new(const char *id, const char *text, const char *default_value, gboolean multiline) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING); field->u.string.multiline = multiline; field->u.string.editable = TRUE; gaim_request_field_string_set_default_value(field, default_value); gaim_request_field_string_set_value(field, default_value); return field; } void gaim_request_field_string_set_default_value(GaimRequestField *field, const char *default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); if (field->u.string.default_value != NULL) g_free(field->u.string.default_value); field->u.string.default_value = (default_value == NULL ? NULL : g_strdup(default_value)); } void gaim_request_field_string_set_value(GaimRequestField *field, const char *value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); if (field->u.string.value != NULL) g_free(field->u.string.value); field->u.string.value = (value == NULL ? NULL : g_strdup(value)); } void gaim_request_field_string_set_masked(GaimRequestField *field, gboolean masked) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.masked = masked; } void gaim_request_field_string_set_editable(GaimRequestField *field, gboolean editable) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.editable = editable; } const char * gaim_request_field_string_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.default_value; } const char * gaim_request_field_string_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.value; } gboolean gaim_request_field_string_is_multiline(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.multiline; } gboolean gaim_request_field_string_is_masked(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.masked; } gboolean gaim_request_field_string_is_editable(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.editable; } GaimRequestField * gaim_request_field_int_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER); gaim_request_field_int_set_default_value(field, default_value); gaim_request_field_int_set_value(field, default_value); return field; } void gaim_request_field_int_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.default_value = default_value; } void gaim_request_field_int_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.value = value; } int gaim_request_field_int_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.default_value; } int gaim_request_field_int_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.value; } GaimRequestField * gaim_request_field_bool_new(const char *id, const char *text, gboolean default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN); gaim_request_field_bool_set_default_value(field, default_value); gaim_request_field_bool_set_value(field, default_value); return field; } void gaim_request_field_bool_set_default_value(GaimRequestField *field, gboolean default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.default_value = default_value; } void gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.value = value; } gboolean gaim_request_field_bool_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.default_value; } gboolean gaim_request_field_bool_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.value; } GaimRequestField * gaim_request_field_choice_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE); gaim_request_field_choice_set_default_value(field, default_value); gaim_request_field_choice_set_value(field, default_value); return field; } void gaim_request_field_choice_add(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); g_return_if_fail(label != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.labels = g_list_append(field->u.choice.labels, g_strdup(label)); } void gaim_request_field_choice_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.default_value = default_value; } void gaim_request_field_choice_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.value = value; } int gaim_request_field_choice_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.default_value; } int gaim_request_field_choice_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.value; } GList * gaim_request_field_choice_get_labels(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL); return field->u.choice.labels; } GaimRequestField * gaim_request_field_list_new(const char *id, const char *text) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LIST); field->u.list.item_data = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); field->u.list.selected_table = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); return field; } void gaim_request_field_list_set_multi_select(GaimRequestField *field, gboolean multi_select) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); field->u.list.multiple_selection = multi_select; } gboolean gaim_request_field_list_get_multi_select(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE); return field->u.list.multiple_selection; } void * gaim_request_field_list_get_data(const GaimRequestField *field, const char *text) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return g_hash_table_lookup(field->u.list.item_data, text); } void gaim_request_field_list_add(GaimRequestField *field, const char *item, void *data) { g_return_if_fail(field != NULL); g_return_if_fail(item != NULL); g_return_if_fail(data != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); field->u.list.items = g_list_append(field->u.list.items, g_strdup(item)); g_hash_table_insert(field->u.list.item_data, g_strdup(item), data); } void gaim_request_field_list_add_selected(GaimRequestField *field, const char *item) { g_return_if_fail(field != NULL); g_return_if_fail(item != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); if (!gaim_request_field_list_get_multi_select(field) && field->u.list.selected != NULL) { gaim_debug_warning("request", "More than one item added to non-multi-select " "field %s\n", gaim_request_field_get_id(field)); return; } field->u.list.selected = g_list_append(field->u.list.selected, g_strdup(item)); g_hash_table_insert(field->u.list.selected_table, g_strdup(item), NULL); } void gaim_request_field_list_clear_selected(GaimRequestField *field) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); if (field->u.list.selected != NULL) { g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL); g_list_free(field->u.list.selected); field->u.list.selected = NULL; } g_hash_table_destroy(field->u.list.selected_table); field->u.list.selected_table = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); } void gaim_request_field_list_set_selected(GaimRequestField *field, GList *items) { GList *l; g_return_if_fail(field != NULL); g_return_if_fail(items != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); gaim_request_field_list_clear_selected(field); if (!gaim_request_field_list_get_multi_select(field) && g_list_length(items) > 1) { gaim_debug_warning("request", "More than one item added to non-multi-select " "field %s\n", gaim_request_field_get_id(field)); return; } field->u.list.selected = items; for (l = field->u.list.selected; l != NULL; l = l->next) { g_hash_table_insert(field->u.list.selected_table, g_strdup((char *)l->data), NULL); } } gboolean gaim_request_field_list_is_selected(const GaimRequestField *field, const char *item) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(item != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE); return g_hash_table_lookup_extended(field->u.list.selected_table, item, NULL, NULL); } const GList * gaim_request_field_list_get_selected(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return field->u.list.selected; } const GList * gaim_request_field_list_get_items(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return field->u.list.items; } GaimRequestField * gaim_request_field_label_new(const char *id, const char *text) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LABEL); return field; } /* -- */ void * gaim_request_input(void *handle, const char *title, const char *primary, const char *secondary, const char *default_value, gboolean multiline, gboolean masked, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_input != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_INPUT; info->handle = handle; info->ui_handle = ops->request_input(title, primary, secondary, default_value, multiline, masked, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_choice(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, size_t choice_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); g_return_val_if_fail(choice_count > 0, NULL); va_start(args, choice_count); ui_handle = gaim_request_choice_varg(handle, title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choice_count, args); va_end(args); return ui_handle; } void * gaim_request_choice_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, size_t choice_count, va_list choices) { GaimRequestUiOps *ops; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); g_return_val_if_fail(choice_count > 0, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_choice != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_CHOICE; info->handle = handle; info->ui_handle = ops->request_choice(title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choice_count, choices); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_action(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(action_count > 0, NULL); va_start(args, action_count); ui_handle = gaim_request_action_varg(handle, title, primary, secondary, default_action, user_data, action_count, args); va_end(args); return ui_handle; } void * gaim_request_action_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, va_list actions) { GaimRequestUiOps *ops; g_return_val_if_fail(action_count > 0, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_action != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_ACTION; info->handle = handle; info->ui_handle = ops->request_action(title, primary, secondary, default_action, user_data, action_count, actions); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_fields(void *handle, const char *title, const char *primary, const char *secondary, GaimRequestFields *fields, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_fields != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_FIELDS; info->handle = handle; info->ui_handle = ops->request_fields(title, primary, secondary, fields, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_request_close(GaimRequestType type, void *ui_handle) { GList *l; GaimRequestUiOps *ops; g_return_if_fail(ui_handle != NULL); ops = gaim_request_get_ui_ops(); for (l = handles; l != NULL; l = l->next) { GaimRequestInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, ui_handle); g_free(info); break; } } } void gaim_request_close_with_handle(void *handle) { GList *l, *l_next; GaimRequestUiOps *ops; g_return_if_fail(handle != NULL); ops = gaim_request_get_ui_ops(); for (l = handles; l != NULL; l = l_next) { GaimRequestInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, info->ui_handle); g_free(info); } } } void gaim_request_set_ui_ops(GaimRequestUiOps *ops) { request_ui_ops = ops; } GaimRequestUiOps * gaim_request_get_ui_ops(void) { return request_ui_ops; }