Mercurial > pidgin.yaz
view plugins/filectl.c @ 4402:4e5446a7131f
[gaim-migrate @ 4671]
This is from Mr. McQueen. I believe it lets you put your buddy list at
0,0. I don't feel comfortable commiting the gtk2 away message patch...
So I'll let someone else do it.
NCSU beat Duke! Duke sucks! State rulz!
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 23 Jan 2003 05:39:03 +0000 |
parents | 5fb47ec9bfe4 |
children | 3196d9044a45 |
line wrap: on
line source
#include "config.h" #include "gaim.h" #include <gtk/gtk.h> #include <stdlib.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <string.h> #include <ctype.h> static void *handle; static int check; static time_t mtime; static void init_file(); static void check_file(); extern void do_quit(); /* parse char * as if were word array */ char *getarg(char *, int, int); /* go through file and run any commands */ void run_commands() { struct stat finfo; char filename[256]; char buffer[1024]; char *command, *arg1, *arg2; FILE *file; sprintf(filename, "%s/.gaim/control", getenv("HOME")); file = fopen(filename, "r+"); while (fgets(buffer, sizeof buffer, file)) { if (buffer[strlen(buffer) - 1] == '\n') buffer[strlen(buffer) - 1] = 0; debug_printf("read: %s\n", buffer); command = getarg(buffer, 0, 0); if (!strncasecmp(command, "signon", 6)) { struct aim_user *u = NULL; GSList *userlist = aim_users; arg1 = getarg(buffer, 1, 1); if (arg1) { while (userlist) { struct aim_user *current = userlist->data; if (!strcmp(current->username, arg1)) { u = current; break; } userlist = userlist->next; } free(arg1); } if (u) /* username found */ serv_login(u); } else if (!strncasecmp(command, "signoff", 7)) { struct gaim_connection *gc = NULL; GSList *c = connections; arg1 = getarg(buffer, 1, 1); while (arg1 && c) { gc = c->data; if (!strcmp(gc->username, arg1)) { break; } gc = NULL; c = c->next; } if (gc) signoff(gc); else if (!arg1) signoff_all(NULL, NULL); free(arg1); } else if (!strncasecmp(command, "send", 4)) { struct gaim_conversation *c; arg1 = getarg(buffer, 1, 0); arg2 = getarg(buffer, 2, 1); c = find_conversation(arg1); if (!c) c = gaim_conversation_new(GAIM_CONV_IM, arg1); write_to_conv(c, arg2, WFLAG_SEND, NULL, time(NULL), -1); serv_send_im(c->gc, arg1, arg2, -1, 0); free(arg1); free(arg2); } else if (!strncasecmp(command, "away", 4)) { struct away_message a; arg1 = getarg(buffer, 1, 1); snprintf(a.message, 2048, "%s", arg1); a.name[0] = 0; do_away_message(NULL, &a); free(arg1); } else if (!strncasecmp(command, "hide", 4)) { hide_buddy_list(); } else if (!strncasecmp(command, "unhide", 6)) { unhide_buddy_list(); } else if (!strncasecmp(command, "back", 4)) { do_im_back(); } else if (!strncasecmp(command, "quit", 4)) { do_quit(); } free(command); } fclose(file); if (stat (filename, &finfo) != 0) return; mtime = finfo.st_mtime; } char *gaim_plugin_init(GModule *h) { handle = h; init_file(); check = g_timeout_add(5000, check_file, NULL); return NULL; } void gaim_plugin_remove() { g_source_remove(check); } struct gaim_plugin_description desc; struct gaim_plugin_description *gaim_plugin_desc() { desc.api_version = PLUGIN_API_VERSION; desc.name = g_strdup("Gaim File Control"); desc.version = g_strdup(VERSION); desc.description = g_strdup("Allows you to control Gaim by entering commands in aa file."); desc.authors = g_strdup("Eric Warmehoven <eric@warmenhoven.org>"); desc.url = g_strdup(WEBSITE); return &desc; } char *name() { return "Gaim File Control"; } char *description() { return "Allows you to control gaim by entering commands in a file."; } /* check to see if the size of the file is > 0. if so, run commands */ void init_file() { /* most of this was taken from Bash v2.04 by the FSF */ struct stat finfo; char file[256]; sprintf(file, "%s/.gaim/control", getenv("HOME")); if ((stat (file, &finfo) == 0) && (finfo.st_size > 0)) run_commands(); } /* check to see if we need to run commands from the file */ void check_file() { /* most of this was taken from Bash v2.04 by the FSF */ struct stat finfo; char file[256]; sprintf(file, "%s/.gaim/control", getenv("HOME")); if ((stat (file, &finfo) == 0) && (finfo.st_size > 0)) if (mtime != finfo.st_mtime) { debug_printf("control changed, checking\n"); run_commands(); } } char *getarg(char *line, int which, int remain) { char *arr; char *val; int count = -1; int i; int state = 0; for (i = 0; i < strlen(line) && count < which; i++) { switch (state) { case 0: /* in whitespace, expecting word */ if (isalnum(line[i])) { count++; state = 1; } break; case 1: /* inside word, waiting for whitespace */ if (isspace(line[i])) { state = 0; } break; } } arr = strdup(&line[i - 1]); if (remain) return arr; for (i = 0; i < strlen(arr) && isalnum(arr[i]); i++); arr[i] = 0; val = strdup(arr); arr[i] = ' '; free(arr); return val; }