Mercurial > pidgin.yaz
view README.mingw @ 10766:4e64283bf3cb
[gaim-migrate @ 12371]
this is a little better. now it only checks the alpha channel,
and doesn't draw pixels that are mostly transparent.
I also #if 0'd it out because it still sucks, but someone can
play with it if they want.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Sat, 02 Apr 2005 00:10:38 +0000 |
parents | e61a072f4425 |
children | 5d03b309b482 |
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How to build Gaim using MinGw ============================= Since these instructions are constantly changing and in order for me to avoid maintaining two versions of these instructions please refer to: http://gaim.sourceforge.net/win32 - Herman