view plugins/ssl/Makefile.mingw @ 12986:4e9935a539db

[gaim-migrate @ 15339] We need to figure this out so that things don't break again. The new plugin dependency unload code assumed that all plugins would have ids set, this was true for most plugins, but both the perl and tcl loaders didn't set id for perl and tcl plugins. And I didn't see any code in my quick looking which actually verified (m)any parts of the struct. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Sun, 22 Jan 2006 07:09:06 +0000
parents 2bc75d98af8b
children
line wrap: on
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#
# Makefile.mingw
#
# Description: Makefile for ssl plugin.
#

#
# PATHS
#

GTK_TOP :=		../../../win32-dev/gtk_2_0
GAIM_TOP :=		../..
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
DLL_INSTALL_DIR :=	$(GAIM_INSTALL_DIR)/plugins
NSS_DIR :=              ../../../win32-dev/nss-3.9
NSPR_DIR :=             ../../../win32-dev/nspr-4.4.1

##
## VARIABLE DEFINITIONS
##

TARGET = ssl
TARGET_NSS = ssl-nss

NEEDED_DLLS =		$(NSS_DIR)/lib/nss3.dll \
			$(NSS_DIR)/lib/nssckbi.dll \
			$(NSS_DIR)/lib/softokn3.dll \
			$(NSS_DIR)/lib/ssl3.dll \
			$(NSPR_DIR)/lib/nspr4.dll \
			$(NSPR_DIR)/lib/plc4.dll \
			$(NSPR_DIR)/lib/plds4.dll

# Compiler Options

CFLAGS =

DEFINES =

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I. \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP) \
                        -I$(NSS_DIR)/include \
                        -I$(NSPR_DIR)/include

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src \
                        -L$(NSS_DIR)/lib \
                        -L$(NSPR_DIR)/lib

##
##  SOURCES, OBJECTS
##

C_SRC =			ssl.c

C_SRC_NSS =		ssl-nss.c


OBJECTS = $(C_SRC:%.c=%.o)

OBJECTS_NSS = $(C_SRC_NSS:%.c=%.o)


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgmodule-2.0 \
			-lgobject-2.0 \
			-lws2_32 \
			-lintl \
			-lgaim \
			-lnss3 \
			-lnspr4 \
			-lssl3


##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll $(TARGET_NSS).dll

install:
	cp $(TARGET).dll $(DLL_INSTALL_DIR)
	cp $(TARGET_NSS).dll $(DLL_INSTALL_DIR)
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)

##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll

$(TARGET_NSS).dll: $(OBJECTS_NSS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS_NSS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET_NSS).dll

##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET_NSS).dll