view plugins/crazychat/dog_lids.c @ 13693:510b7b7dd645

[gaim-migrate @ 16096] Part of SF Patch #1437836 from Sadrul '3. replace a bunch of "if (a) free(a);" with "free(a);"' My comment in the patch: "I'm accepting this, even though it doesn't really do much. In the future, however, I would suggest avoiding creating these type of changes unless you're already editing the code directly around them." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 25 Apr 2006 17:38:43 +0000
parents ed017b9c532d
children
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#include

#include "lid1.h"
#include "lid2.h"
#include "lid3.h"
#include "lid4.h"
#include "lid5.h"
#include "lid6.h"
#include "lid8.h"
#include "lid9.h"
#include "lid10.h"

#define NUM_LIDS 9

GLint lidLists[NUM_LIDS];

void initLids(){
	GLint test;
	int i;
	
	GLint[0]=Gen3DObjectListLid1();
	GLint[1]=Gen3DObjectListLid2();
	GLint[2]=Gen3DObjectListLid3();
	GLint[3]=Gen3DObjectListLid4();
	GLint[4]=Gen3DObjectListLid5();
	GLint[5]=Gen3DObjectListLid6();
	GLint[6]=Gen3DObjectListLid8();
	GLint[7]=Gen3DObjectListLid9();
	GLint[8]=Gen3DObjectListLid10();

};

void drawLids(int left, right) {
	//draw left
	GLfloat offset = .5;

	glPushMatrix();
	glTranslatef(offset, 0, 0);
	glCallList(lidLists[left]);
	glPopMatrix();

	//draw right
	glPushMatrix();
	glTranslatef(-offset, 0, 0);
	glScalef(-1, 1, 1);
	glCallList(lidLists[right]);
	glPopMatrix();
}