Mercurial > pidgin.yaz
view gtk/Makefile.mingw @ 15261:5176a9f30ba3
[gaim-migrate @ 18050]
AIM/ICQ file transfer pausing an resuming. This should work, but
could use a little more testing. It's a patch from Graham Booker
with modifcations by me. Blame me if I broke file transfer for
anything.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 23 Dec 2006 19:32:10 +0000 |
parents | ca46f41aa433 |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # GAIM_TOP := .. include $(GAIM_TOP)/libgaim/win32/global.mak NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll ## ## VARIABLE DEFINITIONS ## EXE_TARGET := gaim GTKGAIM_TARGET := gtkgaim EXE_NAME := $(EXE_TARGET).exe WINAPP := -mwindows LDFLAGS := $(WINAPP) ## ## INCLUDE PATHS ## LIBGAIM_INCLUDE_PATHS = \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/lib/glib-2.0/include INCLUDE_PATHS = \ $(LIBGAIM_INCLUDE_PATHS) \ -I$(GAIM_GTK_IDLETRACK_TOP) \ -I$(GAIM_GTK_TOP) \ -I$(GAIM_GTK_TOP)/win32 \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GTKSPELL_TOP) \ -I$(ASPELL_TOP)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_LIB_TOP) \ -L$(GAIM_GTK_TOP) \ -L$(GAIM_GTK_IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib ## ## SOURCES, OBJECTS ## GTKGAIM_C_SRC = \ gaimstock.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererexpander.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkdialogs.c \ gtkdnd-hints.c \ gtkdocklet.c \ gtkeventloop.c \ gtkexpander.c \ gtkft.c \ gtkidle.c \ gtkimhtml.c \ gtkimhtmltoolbar.c \ gtklog.c \ gtkmain.c \ gtkmenutray.c \ gtknotify.c \ gtkplugin.c \ gtkpluginpref.c \ gtkpounce.c \ gtkprefs.c \ gtkprivacy.c \ gtkrequest.c \ gtkroomlist.c \ gtksavedstatuses.c \ gtkscrollbook.c \ gtksound.c \ gtksourceiter.c \ gtkstatusbox.c \ gtkthemes.c \ gtkutils.c \ gtkwhiteboard.c \ win32/MinimizeToTray.c \ win32/gtkdocklet-win32.c \ win32/gtkwin32dep.c \ win32/untar.c \ win32/wspell.c GTKGAIM_RC_SRC = win32/gtkgaimrc.rc GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o) EXE_RC_SRC = win32/gaimrc.rc EXE_C_SRC = win32/win_gaim.c EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o) ## ## LIBRARIES ## LIBGAIM_LIBS = \ -lgaim \ -lglib-2.0 \ -lgthread-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lwinmm \ -lz GTKGAIM_LIBS = \ $(LIBGAIM_LIBS) \ -lidletrack \ -lgtk-win32-2.0 \ -latk-1.0 \ -lpango-1.0 \ -lgdk-win32-2.0 \ -lgdk_pixbuf-2.0 include $(GAIM_COMMON_RULES) ## ## TARGET DEFINITIONS ## .PHONY: all install install_shallow clean clean_exe all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) ./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \ $@.in > $@ install_shallow: $(GAIM_INSTALL_DIR) $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) install: install_shallow all $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install ./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ $@.in > $@ $(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H) $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS) $(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll $(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE $(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe $(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe $(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC) rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe clean_exe: rm -f $(EXE_OBJECTS) $(EXE_RC_SRC) include $(GAIM_COMMON_TARGETS)