view PROGRAMMING_NOTES @ 8118:52089b055c12

[gaim-migrate @ 8822] "Hi over there... just found another overflow while creating patches for gaim-cvs and 0.75 for all vulnerabilities I have found. The new overflow is in gaim_url_parse a sscanf without sizechecks into stackbuffers. I think you can apply the patches directly and all vulnerabilities are gone..." -- Stefan Esser " Using 0.75, looking at the logs for conversations I've had since upgrading, I discovered that the formating (font, color, size) of the text was not showing up. Looking at the actual HTML in the log files I discovered that the use of tags has replaced with tags and inline CSS, this formatting shows up fine when viewing the logs using a browser such as Mozilla, but not in the Gaim log viewer. Here, I fixed my own bug in 0.75 and then fixed it in 0.76cvs so I could give you the diff. Actually tested it in 0.76cvs, apparently all the font handling stuff is a bit screwy, but you might as well add my work so when it's back to normal the log viewer is consistent with the log files." --Douglas (douglaswth) Thrift (18:10:53) Me: look at that html patch (18:11:02) seanegn: I did last night (18:11:06) Me: and? (18:12:35) Me: can it go in? (18:17:33) ***Me senses he is being ignored (18:18:50) seanegn: haha, no. (18:18:59) seanegn: It looked like it should be good. Do you want to commit it? (18:19:04) Me: i can do that yes (18:19:14) Me: i'm looking at if the overflow patch compiles currently (18:19:24) seanegn: do that one too (18:19:27) Me: :-) (18:19:48) seanegn: Why do I have a feeling that this conversation (including this line) is going to be part of a commit log message? (18:19:53) seanegn: Hi, gaim-commits! (18:19:56) Me: lol (18:20:25) Me: *inocently* would i do that? (18:20:31) Me: :-P committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 15 Jan 2004 23:26:07 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
line wrap: on
line source

Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)