view README.dbus @ 12479:53e2dc07d9e2

[gaim-migrate @ 14790] SF Patch #1379776 from charkins "This is a small fix to the blist visibility stuff. When the blist is set hidden and there is no visibility manager, the blist gets minimized. However, if there was previously a visibility manager and the blist was already hidden, it doesn't get shown before it is iconified. This patch fixes that. In addition, I added two debug statements to track the count of visibility managers. This will be helpful for diagnosing visibility issues if users send in debug logs." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 13 Dec 2005 23:35:46 +0000
parents 2eca9ed49469
children
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This file describes how to compile and run gaim with dbus support.
Hopefully, most of the steps from point 3 will soon be automated.


1. Make sure you have the latest version (0.34) of the dbus library
   installed, including glib bindings.  

   http://www.freedesktop.org/Software/dbus


2. Compile gaim

   ./configure --enable-dbus
   make
   make install


3. Configure your dbus instalation for gaim

   A. Find your dbus session configuration file, usually

      /etc/dbus-1/session.conf

   B. In that file, find the <servicedir> section.  This section
      contains the directory that stores files describing services,
      usually

      /usr/share/dbus-1/services

   C. Copy src/dbus-gaim.service to that directory

   D. Edit the dbus-gaim.service file you've just copied, and replace
      the path in the "Exec=" line with the path to your gaim
      executable.


4. Start Session DBUS if you haven't done it already

   eval `dbus-launch --session`
   export DBUS_SESSION_BUS_ADDRESS DBUS_SESSION_BUS_PID

   These commands will set the two above shell variables.  These
   variables must be set before running any dbus-aware programs.

Start gaim as usual.  To communicate with it, use "gaim-send".  When
you execute gaim-send, the dbus system will automatically start a gaim
process if one is not running already.