Mercurial > pidgin.yaz
view src/network.c @ 8705:543b19a96ac5
[gaim-migrate @ 9458]
" All preferences in gaim, except for "No sounds when you
log in", are "positive" preferences. For consistency
and to make it a bit easier to understand the
preference I think they should all be "positive"
preferences (there's probably something about this in
some HIG somewhere too)
This patch:
1. changes "No sounds when you log in" to "Sounds when
you log in"
2. adds a helper function for renaming old boolean
prefs and inverting their meaning
(gaim_prefs_rename_boolean_toggle)
3. Moves existing renames from prefs.c to gtkprefs.c
because they all reference gtk preferences.
Default behaviour for new users remains the same (no
sounds during log in), and existing user's preferences
are migrated correctly." --Stu Tomlinson
at one point possitive preferences were policy, i think we should maintain that policy.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 18 Apr 2004 19:30:19 +0000 |
parents | 86b8d8b4287e |
children | beb7be215db3 |
line wrap: on
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/** * @file network.c Network Implementation * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "debug.h" #include "account.h" #include "network.h" #include "prefs.h" void gaim_network_set_local_ip(const char *ip) { g_return_if_fail(ip != NULL); gaim_prefs_set_string("/core/network/public_ip", ip); } const char * gaim_network_get_local_ip(void) { const char *ip; if (gaim_prefs_get_bool("/core/network/auto_ip")) return NULL; ip = gaim_prefs_get_string("/core/network/public_ip"); if (ip == NULL || *ip == '\0') return NULL; return ip; } static const char * gaim_network_get_local_ip_from_fd(int fd) { struct sockaddr_in addr; socklen_t len; static char ip[16]; const char *tmp; g_return_val_if_fail(fd > 0, NULL); len = sizeof(addr); if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); return NULL; } tmp = inet_ntoa(addr.sin_addr); strncpy(ip, tmp, sizeof(ip)); return ip; } const char * gaim_network_get_local_system_ip(int fd) { struct hostent *host; char localhost[129]; long unsigned add; static char ip[46]; const char *tmp = NULL; if (fd != -1) tmp = gaim_network_get_local_ip_from_fd(fd); if (tmp) return tmp; if (gethostname(localhost, 128) < 0) return NULL; if ((host = gethostbyname(localhost)) == NULL) return NULL; memcpy(&add, host->h_addr_list[0], 4); add = htonl(add); g_snprintf(ip, 16, "%lu.%lu.%lu.%lu", ((add >> 24) & 255), ((add >> 16) & 255), ((add >> 8) & 255), add & 255); return ip; } const char * gaim_network_get_ip_for_account(const GaimAccount *account, int fd) { if (account && (gaim_account_get_public_ip(account) != NULL)) return gaim_account_get_public_ip(account); else if (gaim_network_get_local_ip() != NULL) return gaim_network_get_local_ip(); else return gaim_network_get_local_system_ip(fd); } static int gaim_network_do_listen(unsigned short port) { #if HAVE_GETADDRINFO int listenfd; const int on = 1; struct addrinfo hints, *res, *ressave; char serv[5]; snprintf(serv, sizeof(serv), "%d", port); memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_flags = AI_PASSIVE; hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (getaddrinfo(NULL /* any IP */, serv, &hints, &res) != 0) { gaim_debug_warning("network", "getaddrinfo: %s\n", strerror(errno)); return -1; } ressave = res; do { listenfd = socket(res->ai_family, res->ai_socktype, res->ai_protocol); if (listenfd < 0) continue; setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)); if (bind(listenfd, res->ai_addr, res->ai_addrlen) == 0) break; /* success */ close(listenfd); } while ( (res = res->ai_next) ); if (!res) return -1; freeaddrinfo(ressave); #else int listenfd; const int on = 1; struct sockaddr_in sockin; if ((listenfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { gaim_debug_warning("network", "socket: %s\n", strerror(errno)); return -1; } if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on)) != 0) { gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); close(listenfd); return -1; } memset(&sockin, 0, sizeof(struct sockaddr_in)); sockin.sin_family = AF_INET; sockin.sin_port = htons(port); if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) { gaim_debug_warning("network", "bind: %s\n", strerror(errno)); close(listenfd); return -1; } #endif if (listen(listenfd, 4) != 0) { gaim_debug_warning("network", "listen: %s\n", strerror(errno)); close(listenfd); return -1; } fcntl(listenfd, F_SETFL, O_NONBLOCK); gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd)); return listenfd; } int gaim_network_listen(unsigned short port) { g_return_val_if_fail(port != 0, -1); return gaim_network_do_listen(port); } int gaim_network_listen_range(unsigned short start, unsigned short end) { int ret = -1; if (gaim_prefs_get_bool("/core/network/ports_range_use")) { start = gaim_prefs_get_int("/core/network/ports_range_start"); end = gaim_prefs_get_int("/core/network/ports_range_end"); } else { if (end < start) end = start; } for (; start <= end; start++) { ret = gaim_network_do_listen(start); if (ret >= 0) break; } return ret; } short gaim_network_get_port_from_fd(int fd) { struct sockaddr_in addr; socklen_t len; g_return_val_if_fail(fd > 0, 0); len = sizeof(addr); if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); return 0; } return ntohs(addr.sin_port); } void gaim_network_init(void) { gaim_prefs_add_none ("/core/network"); gaim_prefs_add_bool ("/core/network/auto_ip", TRUE); gaim_prefs_add_string("/core/network/public_ip", ""); gaim_prefs_add_bool ("/core/network/ports_range_use", FALSE); gaim_prefs_add_int ("/core/network/ports_range_start", 1024); gaim_prefs_add_int ("/core/network/ports_range_end", 2048); }