view Makefile.am @ 4755:54fbd9769677

[gaim-migrate @ 5072] This fixes the debug window. It's probably not an ideal fix, but it works. Some kind of core/ui splittage here would be nice. I also made the gtk convo destroy function remove the timer to redraw animated buddy icons, if it exists. This doesn't really affect anything, since the redraw function checks to make sure the convo exists, but it's probably more better this way. Also, I meant to misspell "definitely." Really. I did. You don't believe me? It's ok, I wouldn't believe me either. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 13 Mar 2003 22:57:58 +0000
parents 27354602734d
children 2c9de5ae24a0
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EXTRA_DIST = \
	gaim.spec.in gaim.desktop \
	Doxyfile.in \
	HACKING \
	gaim2blt.pl licq2gaim.pl setup-gettext

dist-hook: gaim.spec
	cp gaim.spec $(distdir)

pixmapdir = $(datadir)/applications
pixmap_DATA = gaim.desktop

SUBDIRS = sounds plugins pixmaps doc po intl src

docs: Doxyfile.in
	@doxygen