view src/pounce.h @ 4755:54fbd9769677

[gaim-migrate @ 5072] This fixes the debug window. It's probably not an ideal fix, but it works. Some kind of core/ui splittage here would be nice. I also made the gtk convo destroy function remove the timer to redraw animated buddy icons, if it exists. This doesn't really affect anything, since the redraw function checks to make sure the convo exists, but it's probably more better this way. Also, I meant to misspell "definitely." Really. I did. You don't believe me? It's ok, I wouldn't believe me either. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 13 Mar 2003 22:57:58 +0000
parents 283fb289c510
children cb700c07ee07
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/*
 * gaim
 *
 * Copyright (C) 1998-2003, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _POUNCE_H_
#define _POUNCE_H_

struct buddy_pounce {
        char name[80];
        char message[2048];
        char command[2048];
        char sound[2048];
        
        char pouncer[80];
        int protocol;

        int options;
};

struct addbp {
	GtkWidget *window;
	GtkWidget *nameentry;
	GtkWidget *messentry;
	GtkWidget *commentry;
	GtkWidget *command;
	GtkWidget *sendim;
	GtkWidget *openwindow;
	GtkWidget *popupnotify;
	GtkWidget *p_signon;
	GtkWidget *p_unaway;
	GtkWidget *p_unidle;
	GtkWidget *p_typing;
	GtkWidget *save;
	GtkWidget *menu;
	GtkWidget *sound;
	GtkWidget *soundentry;

	struct gaim_account *account;
	struct buddy_pounce *buddy_pounce;
};

void rem_bp(GtkWidget *w, struct buddy_pounce *b);

void do_pounce(struct gaim_connection *gc, char *name, int when);

void do_bp_menu();

#endif /* _POUNCE_H_ */