Mercurial > pidgin.yaz
view src/win32/win32dep.h @ 7695:557f72040bdf
[gaim-migrate @ 8340]
Committing this now so that I don't accidentally destroy it again.
We're going WYSIWYG, folks. This is the beginning of it. Don't bother
trying to tell me what doesn't work yet. This is just a sneak-peek.
Bold, Italics, and Underline work fairly well. The toggle buttons in the
tooltips won't necessarily be accurate yet, and things will get screwed up
if you say, start typing, make something bold, then go back to before where
you started typing and type there. It'll all be fixed eventually.
NOTE: I am not liable for any sexual arousal caused by using this code
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Tue, 02 Dec 2003 07:33:43 +0000 |
parents | 7c3db2b2a790 |
children | 5e7ffea3f76a |
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/* * gaim * * File: win32dep.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <winsock.h> #include <process.h> #include <gtk/gtk.h> #include <gdk/gdkevents.h> #include "wgaimerror.h" #include "libc_interface.h" /* * PROTOS */ /** ** win32dep.c **/ /* Windows helper functions */ extern HINSTANCE wgaim_hinstance(void); extern FARPROC wgaim_find_and_loadproc(char*, char*); extern gboolean wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len); extern char* wgaim_escape_dirsep(char*); /* Determine Gaim paths */ extern char* wgaim_install_dir(void); extern char* wgaim_lib_dir(void); extern char* wgaim_locale_dir(void); extern char* wgaim_data_dir(void); /* UI related */ extern void wgaim_conv_im_blink(GtkWidget*); extern void wgaim_conv_im_blink_state(gboolean val); extern void wgaim_gtk_window_move(GtkWindow *window, gint x, gint y); /* Utility */ extern int wgaim_gz_decompress(const char* in, const char* out); extern int wgaim_gz_untar(const char* filename, const char* destdir); /* Docklet */ extern void wgaim_systray_minimize( GtkWidget* ); extern void wgaim_systray_maximize( GtkWidget* ); /* init / cleanup */ extern void wgaim_init(HINSTANCE); extern void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() #endif /* _WIN32DEP_H_ */