Mercurial > pidgin.yaz
view src/win32/libc_interface.c @ 10738:55af3fa46329
[gaim-migrate @ 12340]
Lots of changes here. A lot of it stems from chaning
gaim_account_connect() so that it DOES NOT have the GaimStatus
parameter. It will attempt to use the GaimStatus of your
account from the last time it was connected (which doesn't
work quite right yet).
My goal here was to save and load each account's GaimStatuses
to accounts.xml, so if you were "away" when you signed off then
you'll be "away" when you sign back on. Not quite there yet.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 26 Mar 2005 20:08:43 +0000 |
parents | e46b51de549a |
children | e1840eb860e7 |
line wrap: on
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/* * gaim * * File: libc_interface.c * Date: October 14, 2002 * Description: libc interface for Windows api * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <winsock2.h> #include <ws2tcpip.h> #include <io.h> #include <stdlib.h> #include <stdio.h> #include <errno.h> #include <sys/timeb.h> #include <sys/stat.h> #include <time.h> #include <glib.h> #include "debug.h" #include "libc_internal.h" #if GLIB_CHECK_VERSION(2,6,0) # include <glib/gstdio.h> #else #define g_remove remove #define g_rename rename #define g_stat stat #endif /* * PROTOS */ /* * LOCALS */ static char errbuf[1024]; /* * CODE */ /* helpers */ static int wgaim_is_socket( int fd ) { int optval; unsigned int optlen = sizeof(int); if( (getsockopt(fd, SOL_SOCKET, SO_TYPE, (void*)&optval, &optlen)) == SOCKET_ERROR ) { int error = WSAGetLastError(); if( error == WSAENOTSOCK ) return FALSE; else { gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_is_socket: getsockopt returned error: %d\n", error); return FALSE; } } return TRUE; } /* socket.h */ int wgaim_socket (int namespace, int style, int protocol) { int ret; ret = socket( namespace, style, protocol ); if( ret == INVALID_SOCKET ) { errno = WSAGetLastError(); return -1; } return ret; } int wgaim_connect(int socket, struct sockaddr *addr, u_long length) { int ret; ret = connect( socket, addr, length ); if( ret == SOCKET_ERROR ) { errno = WSAGetLastError(); if( errno == WSAEWOULDBLOCK ) errno = WSAEINPROGRESS; return -1; } return 0; } int wgaim_getsockopt(int socket, int level, int optname, void *optval, socklen_t *optlenptr) { if(getsockopt(socket, level, optname, optval, optlenptr) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_setsockopt(int socket, int level, int optname, const void *optval, socklen_t optlen) { if(setsockopt(socket, level, optname, optval, optlen) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_getsockname(int socket, struct sockaddr *addr, socklen_t *lenptr) { if(getsockname(socket, addr, lenptr) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_bind(int socket, struct sockaddr *addr, socklen_t length) { if(bind(socket, addr, length) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_listen(int socket, unsigned int n) { if(listen(socket, n) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } /* fcntl.h */ /* This is not a full implementation of fcntl. Update as needed.. */ int wgaim_fcntl(int socket, int command, int val) { switch( command ) { case F_SETFL: { int ret=0; switch( val ) { case O_NONBLOCK: { u_long imode=1; ret = ioctlsocket(socket, FIONBIO, &imode); break; } case 0: { u_long imode=0; ret = ioctlsocket(socket, FIONBIO, &imode); break; } default: errno = EINVAL; return -1; }/*end switch*/ if( ret == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } return 0; } default: gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_fcntl: Unsupported command\n"); return -1; }/*end switch*/ } /* sys/ioctl.h */ int wgaim_ioctl(int fd, int command, void* val) { switch( command ) { case FIONBIO: { if (ioctlsocket(fd, FIONBIO, (unsigned long *)val) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } default: errno = EINVAL; return -1; }/*end switch*/ } /* arpa/inet.h */ int wgaim_inet_aton(const char *name, struct in_addr *addr) { if((addr->s_addr = inet_addr(name)) == INADDR_NONE) return 0; else return 1; } /* netdb.h */ struct hostent* wgaim_gethostbyname(const char *name) { struct hostent *hp; if((hp = gethostbyname(name)) == NULL) { errno = WSAGetLastError(); return NULL; } return hp; } /* string.h */ char* wgaim_strerror( int errornum ) { if( errornum > WSABASEERR ) { sprintf( errbuf, "Windows socket error #%d", errornum ); return errbuf; } else return strerror( errornum ); } /* unistd.h */ /* * We need to figure out whether fd is a file or socket handle. */ int wgaim_read(int fd, void *buf, unsigned int size) { int ret; if( wgaim_is_socket(fd) ) { if( (ret = recv(fd, buf, size, 0)) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } else if( ret == 0 ) { /* connection has been gracefully closed */ errno = WSAENOTCONN; return -1; } else { /* success reading socket */ return ret; } } else { /* fd is not a socket handle.. pass it off to read */ return read(fd, buf, size); } } int wgaim_write(int fd, const void *buf, unsigned int size) { int ret; if( wgaim_is_socket(fd) ) { if( (ret = send(fd, buf, size, 0)) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } else { /* success */ return ret; } } else return write(fd, buf, size); } int wgaim_close(int fd) { int ret; if( wgaim_is_socket(fd) ) { if( (ret = closesocket(fd)) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } else return 0; } else return close(fd); } int wgaim_gethostname(char *name, size_t size) { if(gethostname(name, size) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } /* sys/time.h */ int wgaim_gettimeofday(struct timeval *p, struct timezone *z) { int res = 0; struct _timeb timebuffer; if (z != 0) { _tzset(); z->tz_minuteswest = _timezone/60; z->tz_dsttime = _daylight; } if (p != 0) { _ftime(&timebuffer); p->tv_sec = timebuffer.time; /* seconds since 1-1-1970 */ p->tv_usec = timebuffer.millitm*1000; /* microseconds */ } return res; } /* stdio.h */ int wgaim_rename (const char *oldname, const char *newname) { struct stat oldstat, newstat; if(g_stat(oldname, &oldstat) == 0) { /* newname exists */ if(g_stat(newname, &newstat) == 0) { /* oldname is a dir */ if(_S_ISDIR(oldstat.st_mode)) { if(!_S_ISDIR(newstat.st_mode)) { return g_rename(oldname, newname); } /* newname is a dir */ else { /* This is not quite right.. If newname is empty and is not a sub dir of oldname, newname should be deleted and oldname should be renamed. */ gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_rename does not behave here as it should\n"); return g_rename(oldname, newname); } } /* oldname is not a dir */ else { /* newname is a dir */ if(_S_ISDIR(newstat.st_mode)) { errno = EISDIR; return -1; } /* newname is not a dir */ else { g_remove(newname); return g_rename(oldname, newname); } } } /* newname doesn't exist */ else return g_rename(oldname, newname); } else { /* oldname doesn't exist */ errno = ENOENT; return -1; } } /* time.h */ struct tm * wgaim_localtime_r (const time_t *time, struct tm *resultp) { struct tm* tmptm; if(!time) return NULL; tmptm = localtime(time); if(resultp && tmptm) return memcpy(resultp, tmptm, sizeof(struct tm)); else return NULL; }