view src/win32/win32dep.h @ 10738:55af3fa46329

[gaim-migrate @ 12340] Lots of changes here. A lot of it stems from chaning gaim_account_connect() so that it DOES NOT have the GaimStatus parameter. It will attempt to use the GaimStatus of your account from the last time it was connected (which doesn't work quite right yet). My goal here was to save and load each account's GaimStatuses to accounts.xml, so if you were "away" when you signed off then you'll be "away" when you sign back on. Not quite there yet. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 26 Mar 2005 20:08:43 +0000
parents 179b0245a2f7
children 2b772e7094ef
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/*
 * gaim
 *
 * File: win32dep.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _WIN32DEP_H_
#define _WIN32DEP_H_
#include <shlobj.h>
#include <winsock2.h>
#include <process.h>
#include <gtk/gtk.h>
#include <gdk/gdkevents.h>
#include "wgaimerror.h"
#include "libc_interface.h"

/*
 *  PROTOS
 */

/**
 ** win32dep.c
 **/
/* Windows helper functions */
extern HINSTANCE wgaim_hinstance(void);
extern FARPROC   wgaim_find_and_loadproc(char*, char*);
extern gboolean  wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len);
extern char*     wgaim_escape_dirsep(char*);
/* Determine Gaim paths */
extern char*     wgaim_get_special_folder(int folder_type); /* needs to be g_free'd */
extern char*     wgaim_install_dir(void);
extern char*     wgaim_lib_dir(void);
extern char*     wgaim_locale_dir(void);
extern char*     wgaim_data_dir(void);
/* UI related */
extern void      wgaim_conv_im_blink(GtkWidget*);
extern void      wgaim_conv_im_blink_state(gboolean val);
extern void      wgaim_gtk_window_move(GtkWindow *window, gint x, gint y);
/* Utility */
extern int       wgaim_gz_decompress(const char* in, const char* out);
extern int       wgaim_gz_untar(const char* filename, const char* destdir);
/* Docklet */
extern void      wgaim_systray_minimize( GtkWidget* );
extern void      wgaim_systray_maximize( GtkWidget* );
/* Misc */
extern void      wgaim_notify_uri(const char *uri);
/* init / cleanup */
extern void      wgaim_init(HINSTANCE);
extern void      wgaim_cleanup(void);

/*
 *  MACROS
 */

/*
 *  Gaim specific
 */
#define DATADIR wgaim_install_dir()
#define LIBDIR wgaim_lib_dir()
#define LOCALEDIR wgaim_locale_dir()

#endif /* _WIN32DEP_H_ */