view src/win32/wspell.h @ 10738:55af3fa46329

[gaim-migrate @ 12340] Lots of changes here. A lot of it stems from chaning gaim_account_connect() so that it DOES NOT have the GaimStatus parameter. It will attempt to use the GaimStatus of your account from the last time it was connected (which doesn't work quite right yet). My goal here was to save and load each account's GaimStatuses to accounts.xml, so if you were "away" when you signed off then you'll be "away" when you sign back on. Not quite there yet. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 26 Mar 2005 20:08:43 +0000
parents 59ffe137176d
children fc464a0abccc
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/*
 * gaim
 *
 * File: wspell.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _WSPELL_H_
#define _WSPELL_H_
#include <gtkspell/gtkspell.h>

extern void wgaim_gtkspell_init();

extern GtkSpell* (*wgaim_gtkspell_new_attach)(GtkTextView*, const gchar*, GError**);
#define gtkspell_new_attach( view, lang, error ) \
wgaim_gtkspell_new_attach( view, lang, error )

extern GtkSpell* (*wgaim_gtkspell_get_from_text_view)(GtkTextView*);
#define gtkspell_get_from_text_view( view ) \
wgaim_gtkspell_get_from_text_view( view )

extern void (*wgaim_gtkspell_detach)(GtkSpell*);
#define gtkspell_detach( spell ) \
wgaim_gtkspell_detach( spell )

extern gboolean (*wgaim_gtkspell_set_language)(GtkSpell*,	const gchar*, GError**);
#define gtkspell_set_language( spell, lang, error ) \
wgaim_gtkspell_set_language( spell, lang, error )

extern void (*wgaim_gtkspell_recheck_all)(GtkSpell*);
#define gtkspell_recheck_all( spell ) \
wgaim_gtkspell_recheck_all( spell )

#endif /* _WSPELL_H_ */