Mercurial > pidgin.yaz
view src/win32/global.mak @ 10526:55e7d72fc09a
[gaim-migrate @ 11843]
maquina writes:
This patch implements a custom smiley API, and it also
implements custom smileys for the msn protocol. As it
stands, it is not able to cache custom smileys, and is
not able to redefine a custom smiley without opening a
new conversation.
I modified it quite a bit, and didn't test it at all, so it probably
doesn't work anymore. I'm not quite done with it yet either.
Also, this is just receiving custom smileys.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Tue, 18 Jan 2005 18:31:32 +0000 |
parents | 59ffe137176d |
children | cae2fb7e8594 |
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# # global.mak # # This file should be included by all Makefile.mingw files for project # wide definitions. # CC = gcc.exe # Use -g flag when building debug version of Gaim (including plugins). # Use -fnative-struct instead of -mms-bitfields when using mingw 1.1 # (gcc 2.95) CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields # If not specified, dlls are built with the default base address of 0x10000000. # When loaded into a process address space a dll will be rebased if its base # address colides with the base address of an existing dll. To avoid rebasing # we do the following. Rebasing can slow down the load time of dlls and it # also renders debug info useless. DLL_LD_FLAGS += -Wl,--enable-auto-image-base VERSION := $(shell cat $(GAIM_TOP)/VERSION) DEFINES += -DVERSION=\"$(VERSION)\" \ -DHAVE_CONFIG_H