view src/win32/global.mak @ 10526:55e7d72fc09a

[gaim-migrate @ 11843] maquina writes: This patch implements a custom smiley API, and it also implements custom smileys for the msn protocol. As it stands, it is not able to cache custom smileys, and is not able to redefine a custom smiley without opening a new conversation. I modified it quite a bit, and didn't test it at all, so it probably doesn't work anymore. I'm not quite done with it yet either. Also, this is just receiving custom smileys. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Tue, 18 Jan 2005 18:31:32 +0000
parents 59ffe137176d
children cae2fb7e8594
line wrap: on
line source

#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H