Mercurial > pidgin.yaz
view doc/sound-signals.dox @ 13869:5642f4658b59
[gaim-migrate @ 16335]
A bunch of stuff that doesn't really do much. I am trying to get the "expose"
thingy going where a widget will redraw some of its parts when some other
widget covering it is destroyed.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sun, 25 Jun 2006 03:15:41 +0000 |
parents | b0582839cd6c |
children | 8cf53d7a0887 |
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/** @page sound-signals Sound Signals @signals @signal playing-sound-event @endsignals <hr> @signaldef playing-sound-event @signalproto gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account); @endsignalproto @signaldesc Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE. @param event The event this sound represents. @param account The account the sound is being played for. @return @c TRUE if the sound should not be played, or @c FALSE otherwise. @endsignaldef */ // vim: syntax=c tw=75 et