Mercurial > pidgin.yaz
view src/gtkgaim-disclosure.c @ 10397:566177590bd5
[gaim-migrate @ 11627]
The typing icon was bigger than my menu text so every time someone started typing the contents of my window moved down and then moved back up when it went away.
I'm going to assume this won't mess up anyone's conversation windows, if it does I'll just figure out some other way to fix it.
Oh, and I guess this is my first commit. Hi Mom.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Sun, 19 Dec 2004 02:00:44 +0000 |
parents | ec140184437b |
children |
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */ /* * @file gtkgaim-disclosure.c GTK+ Gaim Disclosure * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA. * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <gtk/gtktogglebutton.h> #include "gtkgaim-disclosure.h" #ifdef ENABLE_NLS # include <libintl.h> # define _(x) gettext(x) # ifdef gettext_noop # define N_(String) gettext_noop (String) # else # define N_(String) (String) # endif #else # define N_(String) (String) # define _(x) (x) #endif static GtkCheckButtonClass *parent_class = NULL; struct _GaimDisclosurePrivate { GtkWidget *container; char *shown; char *hidden; guint32 expand_id; GtkExpanderStyle style; int expander_size; int direction; }; static void finalize (GObject *object) { GaimDisclosure *disclosure; disclosure = GAIM_DISCLOSURE (object); if (disclosure->priv == NULL) { return; } g_free (disclosure->priv->hidden); g_free (disclosure->priv->shown); if (disclosure->priv->container != NULL) { g_object_unref (G_OBJECT (disclosure->priv->container)); } g_free (disclosure->priv); disclosure->priv = NULL; G_OBJECT_CLASS (parent_class)->finalize (object); } static void get_x_y (GaimDisclosure *disclosure, int *x, int *y, GtkStateType *state_type) { GtkCheckButton *check_button; int indicator_size = 0; int focus_width; int focus_pad; gboolean interior_focus; GtkWidget *widget = GTK_WIDGET (disclosure); GtkBin *bin = GTK_BIN (disclosure); int width; if (GTK_WIDGET_VISIBLE (disclosure) && GTK_WIDGET_MAPPED (disclosure)) { check_button = GTK_CHECK_BUTTON (disclosure); gtk_widget_style_get (widget, "interior_focus", &interior_focus, "focus-line-width", &focus_width, "focus-padding", &focus_pad, NULL); *state_type = GTK_WIDGET_STATE (widget); if ((*state_type != GTK_STATE_NORMAL) && (*state_type != GTK_STATE_PRELIGHT)) { *state_type = GTK_STATE_NORMAL; } if (bin->child) { width = bin->child->allocation.x - widget->allocation.x - (2 * GTK_CONTAINER (widget)->border_width); } else { width = widget->allocation.width; } *x = widget->allocation.x + (width) / 2; *y = widget->allocation.y + widget->allocation.height / 2; if (interior_focus == FALSE) { *x += focus_width + focus_pad; } *state_type = GTK_WIDGET_STATE (widget) == GTK_STATE_ACTIVE ? GTK_STATE_NORMAL : GTK_WIDGET_STATE (widget); if (gtk_widget_get_direction (widget) == GTK_TEXT_DIR_RTL) { *x = widget->allocation.x + widget->allocation.width - (indicator_size + *x - widget->allocation.x); } } else { *x = 0; *y = 0; *state_type = GTK_STATE_NORMAL; } } static gboolean expand_collapse_timeout (gpointer data) { GtkWidget *widget = data; GaimDisclosure *disclosure = data; GtkStateType state_type; int x, y; gdk_window_invalidate_rect (widget->window, &widget->allocation, TRUE); get_x_y (disclosure, &x, &y, &state_type); gtk_paint_expander (widget->style, widget->window, state_type, &widget->allocation, widget, "disclosure", x, y, disclosure->priv->style); disclosure->priv->style += disclosure->priv->direction; if ((int) disclosure->priv->style > (int) GTK_EXPANDER_EXPANDED) { disclosure->priv->style = GTK_EXPANDER_EXPANDED; if (disclosure->priv->container != NULL) { gtk_widget_show (disclosure->priv->container); } g_object_set (G_OBJECT (disclosure), "label", disclosure->priv->hidden, NULL); return FALSE; } else if ((int) disclosure->priv->style < (int) GTK_EXPANDER_COLLAPSED) { disclosure->priv->style = GTK_EXPANDER_COLLAPSED; if (disclosure->priv->container != NULL) { gtk_widget_hide (disclosure->priv->container); } g_object_set (G_OBJECT (disclosure), "label", disclosure->priv->shown, NULL); return FALSE; } else { return TRUE; } } static void do_animation (GaimDisclosure *disclosure, gboolean opening) { if (disclosure->priv->expand_id > 0) { gaim_timeout_remove(disclosure->priv->expand_id); } disclosure->priv->direction = opening ? 1 : -1; disclosure->priv->expand_id = gaim_timeout_add (50, expand_collapse_timeout, disclosure); } static void toggled (GtkToggleButton *tb) { GaimDisclosure *disclosure; disclosure = GAIM_DISCLOSURE (tb); do_animation (disclosure, gtk_toggle_button_get_active (tb)); if (disclosure->priv->container == NULL) { return; } } static void draw_indicator (GtkCheckButton *check, GdkRectangle *area) { GtkWidget *widget = GTK_WIDGET (check); GaimDisclosure *disclosure = GAIM_DISCLOSURE (check); GtkStateType state_type; int x, y; get_x_y (disclosure, &x, &y, &state_type); gtk_paint_expander (widget->style, widget->window, state_type, area, widget, "treeview", x, y, disclosure->priv->style); } static void class_init (GaimDisclosureClass *klass) { GObjectClass *object_class; GtkWidgetClass *widget_class; GtkCheckButtonClass *button_class; GtkToggleButtonClass *toggle_class; object_class = G_OBJECT_CLASS (klass); widget_class = GTK_WIDGET_CLASS (klass); button_class = GTK_CHECK_BUTTON_CLASS (klass); toggle_class = GTK_TOGGLE_BUTTON_CLASS (klass); toggle_class->toggled = toggled; button_class->draw_indicator = draw_indicator; object_class->finalize = finalize; parent_class = g_type_class_peek_parent (klass); gtk_widget_class_install_style_property (widget_class, g_param_spec_int ("expander_size", _("Expander Size"), _("Size of the expander arrow"), 0, G_MAXINT, 10, G_PARAM_READABLE)); } static void init (GaimDisclosure *disclosure) { disclosure->priv = g_new0 (GaimDisclosurePrivate, 1); disclosure->priv->expander_size = 10; } GType gaim_disclosure_get_type (void) { static GType type = 0; if (type == 0) { GTypeInfo info = { sizeof (GaimDisclosureClass), NULL, NULL, (GClassInitFunc) class_init, NULL, NULL, sizeof (GaimDisclosure), 0, (GInstanceInitFunc) init }; type = g_type_register_static (GTK_TYPE_CHECK_BUTTON, "GaimDisclosure", &info, 0); } return type; } GtkWidget * gaim_disclosure_new (const char *shown, const char *hidden) { GaimDisclosure *disclosure; disclosure = g_object_new (gaim_disclosure_get_type (), "label", shown, NULL); disclosure->priv->shown = g_strdup (shown); disclosure->priv->hidden = g_strdup (hidden); return GTK_WIDGET (disclosure); } void gaim_disclosure_set_container (GaimDisclosure *disclosure, GtkWidget *container) { g_object_ref (G_OBJECT (container)); disclosure->priv->container = container; }