view doc/sound-signals.dox @ 22836:56a38b60576e

Kill off sound playing child processes if they are still around after 15 seconds, as they will be if we are piling up children due to blocking on the audio device. This prevents a barrage of sounds when the device becomes available.
author Stu Tomlinson <stu@nosnilmot.com>
date Wed, 07 May 2008 19:06:28 +0000
parents e0613cf8c493
children
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 @see sound.h

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(PurpleSoundEventID event, PurpleAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when libpurple is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
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