view src/win32/global.mak @ 10306:56cc5d49472b

[gaim-migrate @ 11492] " Well, I found a bug, and even though I had code to prevent that crash it seems it did not. So now here is in a different way, which by the way is more efficient." --Felipe Contreras (19:35:44) shx: LSchiere: there's a bugfix patch for msn in the tracker if it interest you ;) (19:35:59) LSchiere: the one i assigned to nosnilmot just a little bit ago? (19:36:24) shx: LSchiere: probably (19:38:25) LSchiere: i just remembered to day is release day (19:38:51) shx: yeap... so I tought it was important to commit it also, i rather like being able to compile committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 03 Dec 2004 00:57:21 +0000
parents 59ffe137176d
children cae2fb7e8594
line wrap: on
line source

#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H