view plugins/simple.c @ 4622:56dde5f7d3a8

[gaim-migrate @ 4913] Fixed the "Closing a chat crashes gaim" bug, I think. There was a double-free going on with the chat topic and the user who set the topic. The first did checks to see if it was NULL, and if not, freed it. The second just freed it. The second should NOT have existed! Probably explains why I could only duplicate it in channels with no topic. Let me know if this still crashes for anybody. It stopped crashing here. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 27 Feb 2003 10:05:05 +0000
parents 154c4a9d9b6d
children fefad67de2c7
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#define GAIM_PLUGINS

#include <stdio.h>
#include "gaim.h"

static GModule *handle = NULL;

char *gaim_plugin_init(GModule *h) {
	printf("plugin loaded.\n");
	handle = h;
	return NULL;
}

void gaim_plugin_remove() {
	printf("plugin unloaded.\n");
	handle = NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Simple Plugin");
	desc.version = g_strdup("1.0");
	desc.description = g_strdup("Tests to see that most things are working.");
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}

char *name() {
	return "Simple Plugin Version 1.0";
}

char *description() {
	return "Tests to see that most things are working.";
}