view doc/plugin-ids.dox @ 10867:5727afad0fb8

[gaim-migrate @ 12553] sf patch #991208, from Arun A Tharuvai "Here's a patch, against current CVS, to build and compile zephyr on Windows, with, or without Kerberos 4 Authentication. In order to be built (and run) with Kerberos 4 authentication, the Kerberos for Windows SDK (version 2.6.3 is the current version) (licensed under the MIT license) and runtimes, both available from http://web.mit.edu/kerberos/www/dist/index.html#KFW2.6.3 Also, USE_KRB4 should be set to true in the attached Makefile.mingw As on the UNIX side, an external 'zhm' binary needs to run for zephyr to work. Source and a win32 executable (using code from gaim's libzephyr, and also MIT's zephyr distribution), can be found at http://web.mit.edu/aatharuv/www/zhm-windows.html" I decided not to make zephyr compiled by default in Windows. If you want to compile it, I think you you can modify the root Makefile.mingw or cd to the src/protocols/zephyr/ directory and run "make -f Makefile.mingw" using make from mingw committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 25 Apr 2005 01:53:01 +0000
parents 3c3039aa7259
children cf3eb9f311b2
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/** @page plugin-ids Plugin IDs

 @section Introduction
  Every plugin contains a unique identifier to prevent duplicate plugin
  loading and conflicts. This, which will be called a plugin ID from here
  on, must follow a specific format. This format categorizes a plugin and
  makes duplicate IDs unlikely.


 @section Format
  The basic format of a plugin ID is as follows:

  <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt>

  The @em type indicator specifies the type of plugin. This must be one
  of the following:

    - core      - Core plugin, capable of being loaded in any program using
                  libgaim. It must not use any UI-specific code.
    - prpl      - Protocol plugin, providing additional protocols to
                  connect to.
    - lopl      - Loader plugin, which loads scripts as plugins (like Perl
                  or TCL).
    - gtk       - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any
                  window toolkit code (such as X11 or Win32).
    - gtk-x11   - GTK+ 2.x plugin using X11 code.
    - gtk-win32 - GTK+ 2.x plugin using Win32 code.
    - qpe       - Gaim for Qtopia plugin.

  The @em username must be a unique identifier for that person. It
  @em should be your Gaim website user ID
  (registered <a href="http://gaim.sourceforge.net/register.php">here</a>).
  If for some reason you cannot register there (it shouldn't be a
  problem!), you can use your SourceForge ID. Do @em not leave this field
  blank.

  The @em pluginname is the name of your plugin. It can be whatever you like,
  though it's common to keep it all lowercase. Do not use spaces! If you
  want a space, use a '-'. Please do not put a version indicator in the ID.
  The GaimPlugin structure already has a field for this.


 @section plugin-db Plugin Database
  Although it doesn't exist yet, in time there will be a plugin database
  on the Gaim website, where users can download and install new plugins.
  Plugins will be accessed by your plugin ID, which is one reason why it
  must be unique. 

 */

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