Mercurial > pidgin.yaz
view doc/plugin-ids.dox @ 10867:5727afad0fb8
[gaim-migrate @ 12553]
sf patch #991208, from Arun A Tharuvai
"Here's a patch, against current CVS, to build and
compile zephyr on Windows, with, or without Kerberos 4
Authentication.
In order to be built (and run) with Kerberos 4
authentication, the Kerberos for Windows SDK (version
2.6.3 is the current version) (licensed under the MIT
license) and runtimes, both available from
http://web.mit.edu/kerberos/www/dist/index.html#KFW2.6.3
Also, USE_KRB4 should be set to true in the attached
Makefile.mingw
As on the UNIX side, an external 'zhm' binary needs to run
for zephyr to work. Source and a win32 executable
(using code from gaim's libzephyr, and also MIT's
zephyr distribution), can be found at
http://web.mit.edu/aatharuv/www/zhm-windows.html"
I decided not to make zephyr compiled by default in Windows.
If you want to compile it, I think you you can modify the root
Makefile.mingw or cd to the src/protocols/zephyr/ directory
and run "make -f Makefile.mingw" using make from mingw
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 25 Apr 2005 01:53:01 +0000 |
parents | 3c3039aa7259 |
children | cf3eb9f311b2 |
line wrap: on
line source
/** @page plugin-ids Plugin IDs @section Introduction Every plugin contains a unique identifier to prevent duplicate plugin loading and conflicts. This, which will be called a plugin ID from here on, must follow a specific format. This format categorizes a plugin and makes duplicate IDs unlikely. @section Format The basic format of a plugin ID is as follows: <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt> The @em type indicator specifies the type of plugin. This must be one of the following: - core - Core plugin, capable of being loaded in any program using libgaim. It must not use any UI-specific code. - prpl - Protocol plugin, providing additional protocols to connect to. - lopl - Loader plugin, which loads scripts as plugins (like Perl or TCL). - gtk - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any window toolkit code (such as X11 or Win32). - gtk-x11 - GTK+ 2.x plugin using X11 code. - gtk-win32 - GTK+ 2.x plugin using Win32 code. - qpe - Gaim for Qtopia plugin. The @em username must be a unique identifier for that person. It @em should be your Gaim website user ID (registered <a href="http://gaim.sourceforge.net/register.php">here</a>). If for some reason you cannot register there (it shouldn't be a problem!), you can use your SourceForge ID. Do @em not leave this field blank. The @em pluginname is the name of your plugin. It can be whatever you like, though it's common to keep it all lowercase. Do not use spaces! If you want a space, use a '-'. Please do not put a version indicator in the ID. The GaimPlugin structure already has a field for this. @section plugin-db Plugin Database Although it doesn't exist yet, in time there will be a plugin database on the Gaim website, where users can download and install new plugins. Plugins will be accessed by your plugin ID, which is one reason why it must be unique. */ // vim: syntax=c tw=75 et