view PROGRAMMING_NOTES @ 3798:584603e2b257

[gaim-migrate @ 3939] Building win32 plugins does work: make -f Makefile.mingw plugin.dll committer: Tailor Script <tailor@pidgin.im>
author Herman Bloggs <hermanator12002@yahoo.com>
date Thu, 24 Oct 2002 15:06:24 +0000
parents e3a8baffcc24
children e074172f4a41
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)