view console/gntblist.h @ 14092:58c9f678b77a

[gaim-migrate @ 16717] Fix a bug reported by Jon Oberheide. If there is an extra either 1 or 3 bytes on an incoming oscar message then our ICBM parser gets into an infinite loop. This could open be caused by a malicious server or a man-in-the-middle. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Aug 2006 10:59:13 +0000
parents 7109e6397a31
children c65ed4f6eea8
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#include "blist.h"

GaimBlistUiOps * gg_blist_get_ui_ops();

void gg_blist_init();

void gg_blist_uninit();

void gg_blist_show();

void gg_blist_get_position(int *x, int *y);

void gg_blist_set_position(int x, int y);

void gg_blist_get_size(int *width, int *height);

void gg_blist_set_size(int width, int height);