view src/gaim-client.h @ 14092:58c9f678b77a

[gaim-migrate @ 16717] Fix a bug reported by Jon Oberheide. If there is an extra either 1 or 3 bytes on an incoming oscar message then our ICBM parser gets into an infinite loop. This could open be caused by a malicious server or a man-in-the-middle. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Aug 2006 10:59:13 +0000
parents 2078f65a8e98
children
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#ifndef _GAIM_CLIENT_H_INCLUDED_
#define _GAIM_CLIENT_H_INCLUDED_

#include <glib.h>
#include "gaim-client-bindings.h"

G_BEGIN_DECLS

void gaim_init(void);

G_END_DECLS

#endif