Mercurial > pidgin.yaz
view PROGRAMMING_NOTES @ 8146:596c64a2a2d0
[gaim-migrate @ 8854]
"
(16:36:05) Me: Hi Sean
(16:36:21) Me: Mind if I e-mail you a little COPYRIGHT related diff?
(16:37:17) Sean: Yes, I do!
(16:37:22) Sean: How dare you consider e-mailing me patches?
(16:37:26) Sean: seriously, now.
(16:37:32) Me:
(16:38:42) Me: Look at my webcam:
[URL to patch, now attached to this message]
(16:43:03) Sean: Have Luke commit it for me
(16:43:17) Sean: I won't be around until late tomorrow night.
(16:46:53) Me: ahh, k
It's a pretty straightforward deal - I think I mentioned this the other
day: .[c|h] files in src/ should have the generic copyright. Also,
giving Marc Mulcahy credit for the accessibility stuff.
Cheers,
John [Silvestri]"
except that i'd already given Marc credit
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 20 Jan 2004 02:51:14 +0000 |
parents | 10b5ac17fdd6 |
children | da88e2cd5c53 |
line wrap: on
line source
Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)