Mercurial > pidgin.yaz
view src/debug.c @ 8146:596c64a2a2d0
[gaim-migrate @ 8854]
"
(16:36:05) Me: Hi Sean
(16:36:21) Me: Mind if I e-mail you a little COPYRIGHT related diff?
(16:37:17) Sean: Yes, I do!
(16:37:22) Sean: How dare you consider e-mailing me patches?
(16:37:26) Sean: seriously, now.
(16:37:32) Me:
(16:38:42) Me: Look at my webcam:
[URL to patch, now attached to this message]
(16:43:03) Sean: Have Luke commit it for me
(16:43:17) Sean: I won't be around until late tomorrow night.
(16:46:53) Me: ahh, k
It's a pretty straightforward deal - I think I mentioned this the other
day: .[c|h] files in src/ should have the generic copyright. Also,
giving Marc Mulcahy credit for the accessibility stuff.
Cheers,
John [Silvestri]"
except that i'd already given Marc credit
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 20 Jan 2004 02:51:14 +0000 |
parents | fa6395637e2c |
children | 2ac21bf20e04 |
line wrap: on
line source
/** * @file debug.c Debug API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "debug.h" #include <stdio.h> #include <stdlib.h> #include <glib.h> static GaimDebugUiOps *debug_ui_ops = NULL; void gaim_debug_vargs(GaimDebugLevel level, const char *category, const char *format, va_list args) { GaimDebugUiOps *ops; g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); ops = gaim_debug_get_ui_ops(); if (ops != NULL && ops->print != NULL) ops->print(level, category, format, args); } void gaim_debug(GaimDebugLevel level, const char *category, const char *format, ...) { va_list args; g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(level, category, format, args); va_end(args); } void gaim_debug_misc(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args); va_end(args); } void gaim_debug_info(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args); va_end(args); } void gaim_debug_warning(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args); va_end(args); } void gaim_debug_error(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args); va_end(args); } void gaim_debug_fatal(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args); va_end(args); } void gaim_debug_set_ui_ops(GaimDebugUiOps *ops) { debug_ui_ops = ops; } GaimDebugUiOps * gaim_debug_get_ui_ops(void) { return debug_ui_ops; }